public MainWindowViewModel(IMusicPlayer m, SongCollection collection)
        {
            if (DesignerProperties.GetIsInDesignMode(
                    new System.Windows.DependencyObject()))
            {
                return;
            }

            _seconds = 0;

            _playingSong = new Song();
            QueueInfo    = "";
            _player      = m;
            ElapsedTime  = "00:00 / 00:00";
            _incrementPlayingProgress          = new Timer();
            _incrementPlayingProgress.Interval = 1000;
            _currentQueue = collection;
            _incrementPlayingProgress.Elapsed += (sender, e) =>
            {
                _seconds        += 1000;
                PlayingProgress += 1000;

                string displayProgress = TimeSpan.FromMilliseconds(_seconds).ToString("mm\\:ss");
                ElapsedTime = displayProgress + " / " + PlayingSong.DisplayDuration;
            };
            _findSongEnd          = new Timer();
            _findSongEnd.Interval = 1;
            _findSongEnd.Elapsed += (sender, e) =>
            {
                Application.Current.Dispatcher.Invoke(() =>
                {
                    if (_player.IsDone())
                    {
                        Debug.WriteLine("Done");
                        if (++_playingIndex < _currentQueue.SongList.Count)
                        {
                            SelectedSong = _currentQueue.SongList[_playingIndex];
                            PlaySongAction();
                        }
                        else
                        {
                            StopSongAction();
                        }
                    }
                });
            };

            AddToQueueCommand  = new CommandHandler(() => AddToQueueAction(), () => true);
            ClearQueueCommand  = new CommandHandler(() => ClearQueueAction(), () => true);
            PlaySong           = new CommandHandler(() => PlaySongAction(), () => true);
            PauseSong          = new CommandHandler(() => PauseSongAction(), () => true);
            StopSong           = new CommandHandler(() => StopSongAction(), () => true);
            FastForwardCommand = new CommandHandler(() => FastForwardAction(), () => true);
            RewindCommand      = new CommandHandler(() => RewindAction(), () => true);
        }