Example #1
0
 public void Show()
 {
     mover.StartMoving(currentData.Speed);
     visibility.Show();
     objectVisibility.Show();
     state = State.Moving;
 }
Example #2
0
 private void StartGame()
 {
     collisionState = CollisionState.Enabled;
     //exploder.fragmentInEditor();
     startTween = DOVirtual.DelayedCall(properties.StartDelay, () => { movement.StartMoving(properties.Speed); });
 }