public void SetCallbacks(IMovementActions instance) { if (m_Wrapper.m_MovementActionsCallbackInterface != null) { Axis.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnAxis; Axis.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnAxis; Axis.cancelled -= m_Wrapper.m_MovementActionsCallbackInterface.OnAxis; } m_Wrapper.m_MovementActionsCallbackInterface = instance; if (instance != null) { Axis.started += instance.OnAxis; Axis.performed += instance.OnAxis; Axis.cancelled += instance.OnAxis; } }
public void SetCallbacks(IMovementActions instance) { if (m_Wrapper.m_MovementActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; } m_Wrapper.m_MovementActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; } }
public void SetCallbacks(IMovementActions instance) { if (m_Wrapper.m_MovementActionsCallbackInterface != null) { @Horizontal.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnHorizontal; @Horizontal.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnHorizontal; @Horizontal.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnHorizontal; } m_Wrapper.m_MovementActionsCallbackInterface = instance; if (instance != null) { @Horizontal.started += instance.OnHorizontal; @Horizontal.performed += instance.OnHorizontal; @Horizontal.canceled += instance.OnHorizontal; } }
public void SetCallbacks(IMovementActions instance) { if (m_Wrapper.m_MovementActionsCallbackInterface != null) { @Follow.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnFollow; @Follow.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnFollow; @Follow.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnFollow; @Move.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; @Queue.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnQueue; @Queue.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnQueue; @Queue.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnQueue; @Select.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnSelect; @Select.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnSelect; @Select.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnSelect; @Action.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnAction; @Action.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnAction; @Action.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnAction; @Attack.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnAttack; @Attack.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnAttack; @Attack.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnAttack; } m_Wrapper.m_MovementActionsCallbackInterface = instance; if (instance != null) { @Follow.started += instance.OnFollow; @Follow.performed += instance.OnFollow; @Follow.canceled += instance.OnFollow; @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Queue.started += instance.OnQueue; @Queue.performed += instance.OnQueue; @Queue.canceled += instance.OnQueue; @Select.started += instance.OnSelect; @Select.performed += instance.OnSelect; @Select.canceled += instance.OnSelect; @Action.started += instance.OnAction; @Action.performed += instance.OnAction; @Action.canceled += instance.OnAction; @Attack.started += instance.OnAttack; @Attack.performed += instance.OnAttack; @Attack.canceled += instance.OnAttack; } }
public void SetCallbacks(IMovementActions instance) { if (m_Wrapper.m_MovementActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; @RotationL.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnRotationL; @RotationL.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnRotationL; @RotationL.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnRotationL; @RotationR.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnRotationR; @RotationR.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnRotationR; @RotationR.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnRotationR; @Jump.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; @Moveforward.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnMoveforward; @Moveforward.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnMoveforward; @Moveforward.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnMoveforward; @Movebackward.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnMovebackward; @Movebackward.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnMovebackward; @Movebackward.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnMovebackward; } m_Wrapper.m_MovementActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @RotationL.started += instance.OnRotationL; @RotationL.performed += instance.OnRotationL; @RotationL.canceled += instance.OnRotationL; @RotationR.started += instance.OnRotationR; @RotationR.performed += instance.OnRotationR; @RotationR.canceled += instance.OnRotationR; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Moveforward.started += instance.OnMoveforward; @Moveforward.performed += instance.OnMoveforward; @Moveforward.canceled += instance.OnMoveforward; @Movebackward.started += instance.OnMovebackward; @Movebackward.performed += instance.OnMovebackward; @Movebackward.canceled += instance.OnMovebackward; } }
public void SetCallbacks(IMovementActions instance) { if (m_Wrapper.m_MovementActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; @MousePos.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnMousePos; @MousePos.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnMousePos; @MousePos.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnMousePos; @Jump.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; @Back.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnBack; @Back.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnBack; @Back.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnBack; @Interact.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnInteract; @Interact.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnInteract; @Interact.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnInteract; } m_Wrapper.m_MovementActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @MousePos.started += instance.OnMousePos; @MousePos.performed += instance.OnMousePos; @MousePos.canceled += instance.OnMousePos; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Back.started += instance.OnBack; @Back.performed += instance.OnBack; @Back.canceled += instance.OnBack; @Interact.started += instance.OnInteract; @Interact.performed += instance.OnInteract; @Interact.canceled += instance.OnInteract; } }
public void SetCallbacks(IMovementActions instance) { if (m_Wrapper.m_MovementActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; @Sprint.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnSprint; @Sprint.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnSprint; @Sprint.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnSprint; @Jump.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; @MouseLook.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnMouseLook; @MouseLook.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnMouseLook; @MouseLook.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnMouseLook; @Crouch.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnCrouch; @Crouch.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnCrouch; @Crouch.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnCrouch; } m_Wrapper.m_MovementActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Sprint.started += instance.OnSprint; @Sprint.performed += instance.OnSprint; @Sprint.canceled += instance.OnSprint; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @MouseLook.started += instance.OnMouseLook; @MouseLook.performed += instance.OnMouseLook; @MouseLook.canceled += instance.OnMouseLook; @Crouch.started += instance.OnCrouch; @Crouch.performed += instance.OnCrouch; @Crouch.canceled += instance.OnCrouch; } }
public void SetCallbacks(IMovementActions instance) { if (m_Wrapper.m_MovementActionsCallbackInterface != null) { @Walk.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnWalk; @Walk.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnWalk; @Walk.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnWalk; @Jump.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; @Dash.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnDash; @Dash.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnDash; @Dash.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnDash; @WallRun.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnWallRun; @WallRun.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnWallRun; @WallRun.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnWallRun; @CancelWallRun.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnCancelWallRun; @CancelWallRun.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnCancelWallRun; @CancelWallRun.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnCancelWallRun; } m_Wrapper.m_MovementActionsCallbackInterface = instance; if (instance != null) { @Walk.started += instance.OnWalk; @Walk.performed += instance.OnWalk; @Walk.canceled += instance.OnWalk; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Dash.started += instance.OnDash; @Dash.performed += instance.OnDash; @Dash.canceled += instance.OnDash; @WallRun.started += instance.OnWallRun; @WallRun.performed += instance.OnWallRun; @WallRun.canceled += instance.OnWallRun; @CancelWallRun.started += instance.OnCancelWallRun; @CancelWallRun.performed += instance.OnCancelWallRun; @CancelWallRun.canceled += instance.OnCancelWallRun; } }
public void SetCallbacks(IMovementActions instance) { if (m_Wrapper.m_MovementActionsCallbackInterface != null) { @movement.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnMovement; @movement.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnMovement; @movement.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnMovement; @jump.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; @jump.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; @jump.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; } m_Wrapper.m_MovementActionsCallbackInterface = instance; if (instance != null) { @movement.started += instance.OnMovement; @movement.performed += instance.OnMovement; @movement.canceled += instance.OnMovement; @jump.started += instance.OnJump; @jump.performed += instance.OnJump; @jump.canceled += instance.OnJump; } }
public void SetCallbacks(IMovementActions instance) { if (m_Wrapper.m_MovementActionsCallbackInterface != null) { @Torque.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnTorque; @Torque.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnTorque; @Torque.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnTorque; @Boost.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnBoost; @Boost.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnBoost; @Boost.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnBoost; } m_Wrapper.m_MovementActionsCallbackInterface = instance; if (instance != null) { @Torque.started += instance.OnTorque; @Torque.performed += instance.OnTorque; @Torque.canceled += instance.OnTorque; @Boost.started += instance.OnBoost; @Boost.performed += instance.OnBoost; @Boost.canceled += instance.OnBoost; } }
public void SetCallbacks(IMovementActions instance) { if (m_Wrapper.m_MovementActionsCallbackInterface != null) { @Scroll.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnScroll; @Scroll.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnScroll; @Scroll.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnScroll; @Newaction.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnNewaction; @Newaction.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnNewaction; @Newaction.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnNewaction; } m_Wrapper.m_MovementActionsCallbackInterface = instance; if (instance != null) { @Scroll.started += instance.OnScroll; @Scroll.performed += instance.OnScroll; @Scroll.canceled += instance.OnScroll; @Newaction.started += instance.OnNewaction; @Newaction.performed += instance.OnNewaction; @Newaction.canceled += instance.OnNewaction; } }
public void SetCallbacks(IMovementActions instance) { if (m_Wrapper.m_MovementActionsCallbackInterface != null) { @LeftRight.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnLeftRight; @LeftRight.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnLeftRight; @LeftRight.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnLeftRight; @Dash.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnDash; @Dash.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnDash; @Dash.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnDash; } m_Wrapper.m_MovementActionsCallbackInterface = instance; if (instance != null) { @LeftRight.started += instance.OnLeftRight; @LeftRight.performed += instance.OnLeftRight; @LeftRight.canceled += instance.OnLeftRight; @Dash.started += instance.OnDash; @Dash.performed += instance.OnDash; @Dash.canceled += instance.OnDash; } }
public void SetCallbacks(IMovementActions instance) { if (m_Wrapper.m_MovementActionsCallbackInterface != null) { @mouseLook.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnMouseLook; @mouseLook.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnMouseLook; @mouseLook.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnMouseLook; @gamepadLook.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnGamepadLook; @gamepadLook.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnGamepadLook; @gamepadLook.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnGamepadLook; @move.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; @move.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; @move.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; @crouch.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnCrouch; @crouch.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnCrouch; @crouch.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnCrouch; @recentre.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnRecentre; @recentre.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnRecentre; @recentre.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnRecentre; @sprint.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnSprint; @sprint.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnSprint; @sprint.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnSprint; @strafe.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnStrafe; @strafe.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnStrafe; @strafe.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnStrafe; @jump.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; @jump.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; @jump.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; @mouseLookActive.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnMouseLookActive; @mouseLookActive.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnMouseLookActive; @mouseLookActive.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnMouseLookActive; } m_Wrapper.m_MovementActionsCallbackInterface = instance; if (instance != null) { @mouseLook.started += instance.OnMouseLook; @mouseLook.performed += instance.OnMouseLook; @mouseLook.canceled += instance.OnMouseLook; @gamepadLook.started += instance.OnGamepadLook; @gamepadLook.performed += instance.OnGamepadLook; @gamepadLook.canceled += instance.OnGamepadLook; @move.started += instance.OnMove; @move.performed += instance.OnMove; @move.canceled += instance.OnMove; @crouch.started += instance.OnCrouch; @crouch.performed += instance.OnCrouch; @crouch.canceled += instance.OnCrouch; @recentre.started += instance.OnRecentre; @recentre.performed += instance.OnRecentre; @recentre.canceled += instance.OnRecentre; @sprint.started += instance.OnSprint; @sprint.performed += instance.OnSprint; @sprint.canceled += instance.OnSprint; @strafe.started += instance.OnStrafe; @strafe.performed += instance.OnStrafe; @strafe.canceled += instance.OnStrafe; @jump.started += instance.OnJump; @jump.performed += instance.OnJump; @jump.canceled += instance.OnJump; @mouseLookActive.started += instance.OnMouseLookActive; @mouseLookActive.performed += instance.OnMouseLookActive; @mouseLookActive.canceled += instance.OnMouseLookActive; } }
public void SetCallbacks(IMovementActions instance) { if (m_Wrapper.m_MovementActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; @Jump.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; @Sprint.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnSprint; @Sprint.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnSprint; @Sprint.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnSprint; @Crouch.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnCrouch; @Crouch.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnCrouch; @Crouch.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnCrouch; @Menu.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnMenu; @Menu.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnMenu; @Menu.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnMenu; @Flashlight.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnFlashlight; @Flashlight.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnFlashlight; @Flashlight.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnFlashlight; @Use.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnUse; @Use.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnUse; @Use.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnUse; @Pickup.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnPickup; @Pickup.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnPickup; @Pickup.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnPickup; @Drop.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnDrop; @Drop.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnDrop; @Drop.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnDrop; } m_Wrapper.m_MovementActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Sprint.started += instance.OnSprint; @Sprint.performed += instance.OnSprint; @Sprint.canceled += instance.OnSprint; @Crouch.started += instance.OnCrouch; @Crouch.performed += instance.OnCrouch; @Crouch.canceled += instance.OnCrouch; @Menu.started += instance.OnMenu; @Menu.performed += instance.OnMenu; @Menu.canceled += instance.OnMenu; @Flashlight.started += instance.OnFlashlight; @Flashlight.performed += instance.OnFlashlight; @Flashlight.canceled += instance.OnFlashlight; @Use.started += instance.OnUse; @Use.performed += instance.OnUse; @Use.canceled += instance.OnUse; @Pickup.started += instance.OnPickup; @Pickup.performed += instance.OnPickup; @Pickup.canceled += instance.OnPickup; @Drop.started += instance.OnDrop; @Drop.performed += instance.OnDrop; @Drop.canceled += instance.OnDrop; } }
public void SetCallbacks(IMovementActions instance) { if (m_Wrapper.m_MovementActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; @Pause.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnPause; @Pause.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnPause; @Pause.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnPause; @Ability0.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnAbility0; @Ability0.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnAbility0; @Ability0.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnAbility0; @Ability1.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnAbility1; @Ability1.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnAbility1; @Ability1.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnAbility1; @Ability2.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnAbility2; @Ability2.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnAbility2; @Ability2.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnAbility2; @Ability3.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnAbility3; @Ability3.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnAbility3; @Ability3.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnAbility3; @Ability4.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnAbility4; @Ability4.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnAbility4; @Ability4.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnAbility4; @Ability5.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnAbility5; @Ability5.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnAbility5; @Ability5.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnAbility5; @Ability6.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnAbility6; @Ability6.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnAbility6; @Ability6.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnAbility6; } m_Wrapper.m_MovementActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Pause.started += instance.OnPause; @Pause.performed += instance.OnPause; @Pause.canceled += instance.OnPause; @Ability0.started += instance.OnAbility0; @Ability0.performed += instance.OnAbility0; @Ability0.canceled += instance.OnAbility0; @Ability1.started += instance.OnAbility1; @Ability1.performed += instance.OnAbility1; @Ability1.canceled += instance.OnAbility1; @Ability2.started += instance.OnAbility2; @Ability2.performed += instance.OnAbility2; @Ability2.canceled += instance.OnAbility2; @Ability3.started += instance.OnAbility3; @Ability3.performed += instance.OnAbility3; @Ability3.canceled += instance.OnAbility3; @Ability4.started += instance.OnAbility4; @Ability4.performed += instance.OnAbility4; @Ability4.canceled += instance.OnAbility4; @Ability5.started += instance.OnAbility5; @Ability5.performed += instance.OnAbility5; @Ability5.canceled += instance.OnAbility5; @Ability6.started += instance.OnAbility6; @Ability6.performed += instance.OnAbility6; @Ability6.canceled += instance.OnAbility6; } }
public void SetCallbacks(IMovementActions instance) { if (m_Wrapper.m_MovementActionsCallbackInterface != null) { gamepadLook.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnGamepadLook; gamepadLook.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnGamepadLook; gamepadLook.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnGamepadLook; move.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; move.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; move.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnMove; crouch.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnCrouch; crouch.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnCrouch; crouch.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnCrouch; recentre.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnRecentre; recentre.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnRecentre; recentre.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnRecentre; sprint.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnSprint; sprint.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnSprint; sprint.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnSprint; strafe.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnStrafe; strafe.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnStrafe; strafe.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnStrafe; strafeToggle.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnStrafeToggle; strafeToggle.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnStrafeToggle; strafeToggle.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnStrafeToggle; jump.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; jump.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; jump.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; mouseLook.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnMouseLook; mouseLook.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnMouseLook; mouseLook.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnMouseLook; } m_Wrapper.m_MovementActionsCallbackInterface = instance; if (instance != null) { gamepadLook.started += instance.OnGamepadLook; gamepadLook.performed += instance.OnGamepadLook; gamepadLook.canceled += instance.OnGamepadLook; move.started += instance.OnMove; move.performed += instance.OnMove; move.canceled += instance.OnMove; crouch.started += instance.OnCrouch; crouch.performed += instance.OnCrouch; crouch.canceled += instance.OnCrouch; recentre.started += instance.OnRecentre; recentre.performed += instance.OnRecentre; recentre.canceled += instance.OnRecentre; sprint.started += instance.OnSprint; sprint.performed += instance.OnSprint; sprint.canceled += instance.OnSprint; strafe.started += instance.OnStrafe; strafe.performed += instance.OnStrafe; strafe.canceled += instance.OnStrafe; strafeToggle.started += instance.OnStrafeToggle; strafeToggle.performed += instance.OnStrafeToggle; strafeToggle.canceled += instance.OnStrafeToggle; jump.started += instance.OnJump; jump.performed += instance.OnJump; jump.canceled += instance.OnJump; mouseLook.started += instance.OnMouseLook; mouseLook.performed += instance.OnMouseLook; mouseLook.canceled += instance.OnMouseLook; } }