public AdminSpaceController(IServiceProvider serviceProvider) : base(serviceProvider) { _galaxyService = _svp.GetService <IGGalaxyService>(); _sectorsService = _svp.GetService <IGSectorsService>(); _systemService = _svp.GetService <ISystemService>(); _detailPlanetService = _svp.GetService <IGDetailPlanetService>(); _moonService = _svp.GetService <IMoonService>(); }
public MapInfoService(IGSectorsService gSectorsService, IMoonService moonService, ISystemService systemService, IGDetailPlanetService gDetailPlanetService, IGameTypeService gameTypeService, IGGalaxyService galaxyService, IAllianceService allianceService, IGGeometryPlanetService geometryPlanetService, IGameUserService gameUserService, ILocalizerService localizer) { _gSectorsService = gSectorsService; _moonService = moonService; _systemService = systemService; _gDetailPlanetService = gDetailPlanetService; _gameTypeService = gameTypeService; _galaxyService = galaxyService; _allianceService = allianceService; _geometryPlanetService = geometryPlanetService; _gameUserService = gameUserService; _localizer = localizer; }
public MapGInitializer(IGGalaxyService gGalaxyService, IGDetailPlanetService gDetailPlanetService, IGGeometryPlanetService gGeometryPlanetService, IMoonService moonService, ISystemService systemService, IGSectorsService gSectorsService, IGameTypeService gameTypeService, IOwnProgressInitializer iOwnProgressInitializer, ISysHelperRepository sysHelperRepository, IAllianceService allianceService, IServiceProvider resolver) { _gGalaxyService = gGalaxyService; _gDetailPlanetService = gDetailPlanetService; _gGeometryPlanetService = gGeometryPlanetService; _moonService = moonService; _systemService = systemService; _gSectorsService = gSectorsService; _gameTypeService = gameTypeService; _iOwnProgressInitializer = iOwnProgressInitializer; _sysHelperRepository = sysHelperRepository; _allianceService = allianceService; _resolver = resolver; }
public MoonController(IMoonService moon) { this.MoonService = moon; }