private void Form1_Paint(object sender, PaintEventArgs e) { if (monster != null) { monster.Draw(); } }
public void DisplayArea(IArea area, IPlayer player, IMonster monster = null) { this.mainFrame.ClearInside(); area.Draw(); player.Draw(); if (monster != null) { monster.Draw(); } }
public void Draw() { if (timer.Enabled == true) { DrawShadow(Brushes.Gray, MoveToPoint, Wolf.width / 3, Wolf.height / 3, monster); DrawShadow(Brushes.Gray, tempCoords, Wolf.width / 2, Wolf.height / 2, monster); } else { monster.Draw(); } }
public void DisplayMonster(IMonster monster) { this.mainFrame.ClearInside(); monster.Draw(); this.monsterStatusFrame.Update(monster); }