public string Execute(IList <string> parameters) { if (parameters.Count == 0) { return(this.Execute()); } else { var players = excelImporter.ImportPlayers(parameters[0]); writer.WriteLine("Total records in dataset: " + players.Count); var counterAdded = 0; var counterDuplicates = 0; writer.Write("Importing players' data..."); var newLog = logger.CreateNewLog("Players import: "); foreach (var p in players) { try { var newPlayer = modelsFactory.CreatePlayer( p.FirstName, p.LastName, p.Ranking, p.Birthdate, p.Height, p.Weight, p.City, p.Country); this.dataProvider.Players.Add(newPlayer); counterAdded++; } catch (ArgumentException ex) { var logDetail = logger.CreateNewLogDetail( "Excel import problem: " + ex.Message, newLog); counterDuplicates++; } } this.dataProvider.UnitOfWork.Finished(); writer.Write(Environment.NewLine); newLog.TimeStamp = DateTime.Now; newLog.Message = newLog.Message + String.Format("Records added: {0}, Duplicated records: {1}", counterAdded, counterDuplicates); logger.Log(newLog); return(String.Format("Records added: {0}{1}Duplicated records: {2}", counterAdded, Environment.NewLine, counterDuplicates)); } }
public string Execute(IList <string> parameters) { writer.Clear(); if (parameters.Count < 2) { return(this.Execute()); } else { string firstName = string.Empty; string lastName = string.Empty; string weight = string.Empty; string height = string.Empty; string birthDate = string.Empty; string rank = string.Empty; string city = string.Empty; string country = string.Empty; firstName = parameters[0]; lastName = parameters[1]; if (parameters.Count > 2) { weight = parameters[2]; } if (parameters.Count > 3) { height = parameters[3]; } if (parameters.Count > 4) { birthDate = parameters[4]; } if (parameters.Count > 5) { rank = parameters[5]; } if (parameters.Count > 6) { city = parameters[6]; } if (parameters.Count > 7) { country = parameters[7]; } var player = factory.CreatePlayer(firstName, lastName, rank, birthDate, height, weight, city, country); if (player != null) { dp.Players.Add(player); dp.UnitOfWork.Finished(); return($"PLayer {firstName} {lastName} created successfully!"); } else { throw new ArgumentNullException("Player cannot be null!"); } } }