public AppearanceItemFont(AppearanceState state, int priority, IModelAppearanceFont modelAppearanceFont) : base(state, priority) { if (state == AppearanceState.CustomValue) { _modelAppearanceFont = modelAppearanceFont; } }
public static IEnumerable <string> Get_FontNames(IModelAppearanceFont appearanceFont) { return(FontFamily.Families.Select(family => family.Name)); }
private Font GetFont(IModelAppearanceFont modelAppearanceFont, Font font) { var fontBuilder = new FontBuilder(modelAppearanceFont, font); return(fontBuilder.GetFont()); }
public static IEnumerable<string> Get_FontNames(IModelAppearanceFont appearanceFont) { return FontFamily.Families.Select(family => family.Name); }
public FontBuilderSynch(IModelAppearanceFont modelAppearanceFont, Font font, Func <ModelNode, ModelValueInfo, object> getApplyModelNodeValue) : base(modelAppearanceFont, font) { _getApplyModelNodeValue = getApplyModelNodeValue; }
public FontBuilder(IModelAppearanceFont modelAppearanceFont, Font font) { _modelAppearanceFont = modelAppearanceFont; _font = font; }