/// <inheritdoc /> public override void Update() { // Override gaze before base.Update() updates the controllers if (mixedRealityGazeProviderHeadOverride != null && mixedRealityGazeProviderHeadOverride.UseHeadGazeOverride && WindowsMixedRealityUtilities.SpatialCoordinateSystem != null) { SpatialPointerPose pointerPose = SpatialPointerPose.TryGetAtTimestamp(WindowsMixedRealityUtilities.SpatialCoordinateSystem, PerceptionTimestampHelper.FromHistoricalTargetTime(DateTimeOffset.Now)); if (pointerPose != null) { HeadPose head = pointerPose.Head; if (head != null) { mixedRealityGazeProviderHeadOverride.OverrideHeadGaze(head.Position.ToUnityVector3(), head.ForwardDirection.ToUnityVector3()); } } } base.Update(); }
/// <inheritdoc/> public override void Update() { Profiler.BeginSample("[MRTK] WindowsMixedRealityDeviceManager.Update"); base.Update(); #if (UNITY_WSA && DOTNETWINRT_PRESENT) || WINDOWS_UWP if (mixedRealityGazeProviderHeadOverride != null && mixedRealityGazeProviderHeadOverride.UseHeadGazeOverride) { SpatialPointerPose pointerPose = SpatialPointerPose.TryGetAtTimestamp(WindowsMixedRealityUtilities.SpatialCoordinateSystem, PerceptionTimestampHelper.FromHistoricalTargetTime(DateTimeOffset.Now)); if (pointerPose != null) { HeadPose head = pointerPose.Head; if (head != null) { mixedRealityGazeProviderHeadOverride.OverrideHeadGaze(head.Position.ToUnityVector3(), head.ForwardDirection.ToUnityVector3()); } } } #endif // (UNITY_WSA && DOTNETWINRT_PRESENT) || WINDOWS_UWP UpdateInteractionManagerReading(); for (var i = 0; i < numInteractionManagerStates; i++) { // SourceDetected gets raised when a new controller is detected and, if previously present, // when OnEnable is called. Do not create a new controller here. var controller = GetOrAddController(interactionManagerStates[i].source, false); if (controller != null) { controller.UpdateController(interactionManagerStates[i]); } } LastInteractionManagerStateReading = interactionManagerStates; Profiler.EndSample(); // Update }