public async Task SetupAsync() { TypeAdapterConfig <MapNpcDto, MapNpc> .NewConfig() .ConstructUsing(src => new MapNpc(null, Logger, TestHelpers.Instance.DistanceCalculator)); Broadcaster.Reset(); await TestHelpers.ResetAsync().ConfigureAwait(false); _session = await TestHelpers.Instance.GenerateSessionAsync().ConfigureAwait(false); _session2 = await TestHelpers.Instance.GenerateSessionAsync().ConfigureAwait(false); var session3 = await TestHelpers.Instance.GenerateSessionAsync().ConfigureAwait(false); TestHelpers.Instance.FriendHttpClient .Setup(s => s.GetListFriendsAsync(It.IsAny <long>())) .ReturnsAsync(new List <CharacterRelationStatus> { new CharacterRelationStatus { CharacterId = _session2.Character.CharacterId, CharacterName = _session2.Character.Name, IsConnected = true, RelationType = CharacterRelationType.Friend, CharacterRelationId = Guid.NewGuid() } }); await TestHelpers.Instance.MinilandDao.TryInsertOrUpdateAsync(new MinilandDto() { OwnerId = _session.Character.CharacterId, }); _minilandProvider = new MinilandService(TestHelpers.Instance.MapInstanceAccessorService, TestHelpers.Instance.FriendHttpClient.Object, new List <MapDto> { new Map { MapId = 20001, NameI18NKey = "miniland", Data = new byte[] {} } }, TestHelpers.Instance.MinilandDao, TestHelpers.Instance.MinilandObjectDao, new MinilandHolder()); await _minilandProvider.InitializeAsync(_session.Character, TestHelpers.Instance.MapInstanceGeneratorService); var miniland = _minilandProvider.GetMiniland(_session.Character.CharacterId); await _session.ChangeMapInstanceAsync(miniland.MapInstanceId); await _session2.ChangeMapInstanceAsync(miniland.MapInstanceId); await session3.ChangeMapInstanceAsync(miniland.MapInstanceId); _mlEditPacketHandler = new MlEditPacketHandler(_minilandProvider); }
public ClientSession(IOptions <WorldConfiguration> configuration, IMapInstanceAccessorService mapInstanceAccessorService, IExchangeService?exchangeService, ILogger logger, IEnumerable <IPacketHandler> packetsHandlers, IFriendHttpClient friendHttpClient, ISerializer packetSerializer, IPacketHttpClient packetHttpClient, IMinilandService?minilandProvider, IMapInstanceGeneratorService mapInstanceGeneratorService) : this(logger, packetsHandlers, friendHttpClient, packetSerializer, packetHttpClient) { _mapInstanceAccessorService = mapInstanceAccessorService; _exchangeProvider = exchangeService !; _minilandProvider = minilandProvider !; _isWorldClient = true; _mapInstanceGeneratorService = mapInstanceGeneratorService; }
public Character(IInventoryService inventory, IExchangeService exchangeService, IItemGenerationService itemProvider, IDao <CharacterDto, long> characterDao, IDao <IItemInstanceDto?, Guid> itemInstanceDao, IDao <InventoryItemInstanceDto, Guid> inventoryItemInstanceDao, IDao <AccountDto, long> accountDao, ILogger logger, IDao <StaticBonusDto, long> staticBonusDao, IDao <QuicklistEntryDto, Guid> quicklistEntriesDao, IDao <MinilandDto, Guid> minilandDao, IMinilandService minilandProvider, IDao <TitleDto, Guid> titleDao, IDao <CharacterQuestDto, Guid> characterQuestDao, IHpService hpService, IMpService mpService, IExperienceService experienceService, IJobExperienceService jobExperienceService, IHeroExperienceService heroExperienceService, ISpeedService speedService, IReputationService reputationService, IDignityService dignityService, IOptions <WorldConfiguration> worldConfiguration) { InventoryService = inventory; ExchangeProvider = exchangeService; ItemProvider = itemProvider; GroupRequestCharacterIds = new ConcurrentDictionary <long, long>(); Group = new Group(GroupType.Group); _characterDao = characterDao; _itemInstanceDao = itemInstanceDao; _accountDao = accountDao; _logger = logger; _inventoryItemInstanceDao = inventoryItemInstanceDao; _staticBonusDao = staticBonusDao; _titleDao = titleDao; QuicklistEntries = new List <QuicklistEntryDto>(); _quicklistEntriesDao = quicklistEntriesDao; _characterQuestsDao = characterQuestDao; _minilandDao = minilandDao; _minilandProvider = minilandProvider; _hpService = hpService; _mpService = mpService; _experienceService = experienceService; _jobExperienceService = jobExperienceService; _heroExperienceService = heroExperienceService; _speedService = speedService; _reputationService = reputationService; _dignityService = dignityService; _worldConfiguration = worldConfiguration; }
public AddobjPacketHandler(IMinilandService minilandProvider) { _minilandProvider = minilandProvider; }
public MgPacketHandler(IMinilandService minilandProvider, IItemGenerationService itemProvider) { _minilandProvider = minilandProvider; _itemProvider = itemProvider; }
public MJoinPacketHandler(IFriendHttpClient friendHttpClient, IMinilandService minilandProvider) { _friendHttpClient = friendHttpClient; _minilandProvider = minilandProvider; }
public MlEditPacketHandler(IMinilandService minilandProvider) { _minilandProvider = minilandProvider; }
public MinilandEntranceHandler(IMinilandService minilandProvider) { _minilandProvider = minilandProvider; }
public UseobjPacketHandler(IMinilandService minilandProvider, IWarehouseHttpClient warehouseHttpClient) { _minilandProvider = minilandProvider; _warehouseHttpClient = warehouseHttpClient; }
public PreqPacketHandler(IMapInstanceAccessorService mapInstanceAccessorService, IMinilandService minilandProvider, IHeuristic distanceCalculator) { _mapInstanceAccessorService = mapInstanceAccessorService; _minilandProvider = minilandProvider; _distanceCalculator = distanceCalculator; }
public MinilandBellHandler(IMinilandService minilandProvider) { _minilandProvider = minilandProvider; }