public IPlayerList FromReader(IMinecraftDataReader reader) { HasDisplayName = reader.ReadBoolean(); DisplayName = reader.ReadString(); return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { ParticleID = (Particle)reader.ReadInt(); LongDistance = reader.ReadBoolean(); X = reader.ReadFloat(); Y = reader.ReadFloat(); Z = reader.ReadFloat(); OffsetX = reader.ReadFloat(); OffsetY = reader.ReadFloat(); OffsetZ = reader.ReadFloat(); ParticleData = reader.ReadFloat(); NumberOfParticles = reader.ReadInt(); switch (ParticleID) { case Particle.ITEM_CRACK: case Particle.BLOCK_CRACK: //case Particle.BLOCK_DUST: Data = reader.ReadVarIntArray(2); break; default: Data = reader.ReadVarIntArray(0); break; } return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { ParticleID = (Particle) reader.ReadInt(); LongDistance = reader.ReadBoolean(); X = reader.ReadFloat(); Y = reader.ReadFloat(); Z = reader.ReadFloat(); OffsetX = reader.ReadFloat(); OffsetY = reader.ReadFloat(); OffsetZ = reader.ReadFloat(); ParticleData = reader.ReadFloat(); NumberOfParticles = reader.ReadInt(); switch (ParticleID) { case Particle.ITEM_CRACK: case Particle.BLOCK_CRACK: //case Particle.BLOCK_DUST: Data = reader.ReadVarIntArray(2); break; default: Data = reader.ReadVarIntArray(0); break; } return this; }
public IPacket ReadPacket(IMinecraftDataReader reader) { Text = reader.ReadString(); HasPosition = reader.ReadBoolean(); LookedAtBlock = Position.FromReaderLong(reader); return this; }
public IPacket ReadPacket(IMinecraftDataReader reader) { Yaw = reader.ReadFloat(); Pitch = reader.ReadFloat(); OnGround = reader.ReadBoolean(); return this; }
public IPacket ReadPacket(IMinecraftDataReader reader) { WindowID = reader.ReadByte(); Slot = reader.ReadShort(); Accepted = reader.ReadBoolean(); return this; }
public IPacket ReadPacket(IMinecraftDataReader reader) { EntityID = reader.ReadVarInt(); DeltaVector3 = Vector3.FromReaderSByteFixedPoint(reader); OnGround = reader.ReadBoolean(); return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { WindowId = reader.ReadByte(); ActionNumber = reader.ReadShort(); Accepted = reader.ReadBoolean(); return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { EntityID = reader.ReadInt(); VehicleID = reader.ReadInt(); Leash = reader.ReadBoolean(); return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { Yaw = reader.ReadFloat(); Pitch = reader.ReadFloat(); OnGround = reader.ReadBoolean(); return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { EntityID = reader.ReadInt(); VehicleID = reader.ReadInt(); Leash = reader.ReadBoolean(); return this; }
public IPacket ReadPacket(IMinecraftDataReader reader) { Text = reader.ReadString(); HasPosition = reader.ReadBoolean(); LookedAtBlock = Position.FromReaderLong(reader); return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { EntityID = reader.ReadVarInt(); DeltaVector3 = Vector3.FromReaderSByteFixedPoint(reader); OnGround = reader.ReadBoolean(); return this; }
public IPacket ReadPacket(IMinecraftDataReader reader) { EffectID = (EffectID)reader.ReadInt(); Location = Position.FromReaderLong(reader); Data = reader.ReadInt(); DisableRelativeVolume = reader.ReadBoolean(); return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { EntityID = reader.ReadVarInt(); Yaw = reader.ReadSByte(); Pitch = reader.ReadSByte(); OnGround = reader.ReadBoolean(); return this; }
public IPacket ReadPacket(IMinecraftDataReader reader) { X = reader.ReadDouble(); FeetY = reader.ReadDouble(); Z = reader.ReadDouble(); OnGround = reader.ReadBoolean(); return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { X = reader.ReadDouble(); FeetY = reader.ReadDouble(); Z = reader.ReadDouble(); OnGround = reader.ReadBoolean(); return this; }
public IPacket ReadPacket(IMinecraftDataReader reader) { EntityID = reader.ReadVarInt(); Yaw = reader.ReadSByte(); Pitch = reader.ReadSByte(); OnGround = reader.ReadBoolean(); return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { EffectID = (EffectID) reader.ReadInt(); Location = Position.FromReaderLong(reader); Data = reader.ReadInt(); DisableRelativeVolume = reader.ReadBoolean(); return this; }
public static Chunk FromReader(IMinecraftDataReader reader) { var overWorld = true;// TODO: From World class var coordinates = new Coordinates2D(reader.ReadInt(), reader.ReadInt()); var groundUp = reader.ReadBoolean(); var primaryBitMap = reader.ReadUShort(); var value = new Chunk(coordinates); value.OverWorld = overWorld; value.GroundUp = groundUp; value.PrimaryBitMap = primaryBitMap; var size = reader.ReadVarInt(); var data = reader.ReadByteArray(size); var sectionCount = GetSectionCount(value.PrimaryBitMap); var chunkRawBlocks = new byte[sectionCount * TwoByteData]; var chunkRawBlocksLight = new byte[sectionCount * HalfByteData]; var chunkRawSkylight = new byte[sectionCount * HalfByteData]; Array.Copy(data, 0, chunkRawBlocks, 0, chunkRawBlocks.Length); Array.Copy(data, chunkRawBlocks.Length, chunkRawBlocksLight, 0, chunkRawBlocksLight.Length); Array.Copy(data, chunkRawBlocks.Length + chunkRawBlocksLight.Length, chunkRawSkylight, 0, chunkRawSkylight.Length); for (int y = 0, i = 0; y < 16; y++) { if ((value.PrimaryBitMap & (1 << y)) > 0) { // Blocks & Metadata var rawBlocks = new byte[TwoByteData]; Array.Copy(chunkRawBlocks, i * rawBlocks.Length, rawBlocks, 0, rawBlocks.Length); // Light, convert to 1 byte per block var rawBlockLight = new byte[HalfByteData]; Array.Copy(chunkRawSkylight, i * rawBlockLight.Length, rawBlockLight, 0, rawBlockLight.Length); // Sky light, convert to 1 byte per block var rawSkyLight = new byte[HalfByteData]; if (value.OverWorld) { Array.Copy(chunkRawSkylight, i * rawSkyLight.Length, rawSkyLight, 0, rawSkyLight.Length); } value.Sections[i].BuildFromRawData(rawBlocks, rawBlockLight, rawSkyLight); i++; } } if (value.GroundUp) { Array.Copy(data, data.Length - value.Biomes.Length, value.Biomes, 0, value.Biomes.Length); } return(value); }
public IPacket ReadPacket(IMinecraftDataReader reader) { EntityID = reader.ReadVarInt(); Vector3 = Vector3.FromReaderIntFixedPoint(reader); Yaw = reader.ReadSByte(); Pitch = reader.ReadSByte(); OnGround = reader.ReadBoolean(); return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { EntityID = reader.ReadVarInt(); EffectID = (EffectID) reader.ReadSByte(); Amplifier = reader.ReadSByte(); Duration = reader.ReadVarInt(); HideParticles = reader.ReadBoolean(); return this; }
public IPacket ReadPacket(IMinecraftDataReader reader) { Locale = reader.ReadString(); ViewDistance = reader.ReadByte(); ChatFlags = (ChatFlags) reader.ReadByte(); ChatColours = reader.ReadBoolean(); DisplayedSkinParts = DisplayedSkinParts.FromReader(reader); return this; }
public IPacket ReadPacket(IMinecraftDataReader reader) { EntityID = reader.ReadVarInt(); Vector3 = Vector3.FromReaderIntFixedPoint(reader); Yaw = reader.ReadSByte(); Pitch = reader.ReadSByte(); OnGround = reader.ReadBoolean(); return this; }
public IPacket ReadPacket(IMinecraftDataReader reader) { EntityID = reader.ReadVarInt(); EffectID = (EffectID)reader.ReadSByte(); Amplifier = reader.ReadSByte(); Duration = reader.ReadVarInt(); HideParticles = reader.ReadBoolean(); return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { Locale = reader.ReadString(); ViewDistance = reader.ReadByte(); ChatFlags = (ChatFlags)reader.ReadByte(); ChatColours = reader.ReadBoolean(); DisplayedSkinParts = DisplayedSkinParts.FromReader(reader); return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { EntityID = reader.ReadInt(); GameMode = (GameMode)reader.ReadByte(); Dimension = (Dimension)reader.ReadSByte(); Difficulty = (Difficulty)reader.ReadByte(); MaxPlayers = reader.ReadByte(); LevelType = reader.ReadString(); ReducedDebugInfo = reader.ReadBoolean(); return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { EntityID = reader.ReadInt(); GameMode = (GameMode) reader.ReadByte(); Dimension = (Dimension) reader.ReadSByte(); Difficulty = (Difficulty) reader.ReadByte(); MaxPlayers = reader.ReadByte(); LevelType = reader.ReadString(); ReducedDebugInfo = reader.ReadBoolean(); return this; }
public IPacket ReadPacket(IMinecraftDataReader reader) { ScoreName = reader.ReadString(); RemoveItem = reader.ReadBoolean(); if (RemoveItem) { ObjectiveName = reader.ReadString(); Value = reader.ReadInt(); } return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { ScoreName = reader.ReadString(); RemoveItem = reader.ReadBoolean(); if (RemoveItem) { ObjectiveName = reader.ReadString(); Value = reader.ReadInt(); } return this; }
public IPlayerList FromReader(IMinecraftDataReader reader) { Name = reader.ReadString(); Properties = PlayerListActionProperties.FromReader(reader); Gamemode = reader.ReadVarInt(); Ping = reader.ReadVarInt(); HasDisplayName = reader.ReadBoolean(); if (HasDisplayName) { DisplayName = reader.ReadString(); } return(this); }
public static PlayerListActionProperties FromReader(IMinecraftDataReader reader) { var count = reader.ReadVarInt(); var value = new PlayerListActionProperties(); for (var i = 0; i < count; i++) { var property = new Properties(); property.Name = reader.ReadString(); property.Value = reader.ReadString(); property.IsSigned = reader.ReadBoolean(); if (property.IsSigned) property.Signature = reader.ReadString(); value[i] = property; } return value; }
public static PlayerListActionProperties FromReader(IMinecraftDataReader reader) { var count = reader.ReadVarInt(); var value = new PlayerListActionProperties(); for (var i = 0; i < count; i++) { var property = new Properties(); property.Name = reader.ReadString(); property.Value = reader.ReadString(); property.IsSigned = reader.ReadBoolean(); if (property.IsSigned) { property.Signature = reader.ReadString(); } value[i] = property; } return(value); }
public IPlayerList FromReader(IMinecraftDataReader reader) { Name = reader.ReadString(); Properties = PlayerListActionProperties.FromReader(reader); Gamemode = reader.ReadVarInt(); Ping = reader.ReadVarInt(); HasDisplayName = reader.ReadBoolean(); if (HasDisplayName) DisplayName = reader.ReadString(); return this; }
public static ChunkList FromReader(IMinecraftDataReader reader) { var value = new ChunkList(); value.GroundUp = reader.ReadBoolean(); value.Metadata = ChunkColumnMetadataList.FromReader(reader); int totalSections = 0; foreach (var metadata in value.Metadata.GetMetadata()) { totalSections += Chunk.GetSectionCount(metadata.PrimaryBitMap); } var size = totalSections * (Chunk.TwoByteData + Chunk.HalfByteData + (value.GroundUp ? Chunk.HalfByteData : 0)) + value.Metadata.Count * Chunk.BiomesLength; var data = reader.ReadByteArray(size); int offset = 0; foreach (var metadata in value.Metadata.GetMetadata()) { var chunk = new Chunk(metadata.Coordinates); chunk.PrimaryBitMap = metadata.PrimaryBitMap; chunk.OverWorld = true; var sectionCount = Chunk.GetSectionCount(chunk.PrimaryBitMap); var chunkRawBlocks = new byte[sectionCount * Chunk.TwoByteData]; var chunkRawBlocksLight = new byte[sectionCount * Chunk.HalfByteData]; var chunkRawSkylight = new byte[sectionCount * Chunk.HalfByteData]; var chunkLength = sectionCount * (Chunk.TwoByteData + Chunk.HalfByteData + (chunk.OverWorld ? Chunk.HalfByteData : 0)) + Chunk.BiomesLength; var chunkData = new byte[chunkLength]; Array.Copy(data, offset, chunkData, 0, chunkData.Length); Array.Copy(chunkData, 0, chunkRawBlocks, 0, chunkRawBlocks.Length); Array.Copy(chunkData, chunkRawBlocks.Length, chunkRawBlocksLight, 0, chunkRawBlocksLight.Length); Array.Copy(chunkData, chunkRawBlocks.Length + chunkRawBlocksLight.Length, chunkRawSkylight, 0, chunkRawSkylight.Length); if (value.GroundUp) { Array.Copy(chunkData, chunkRawBlocks.Length + chunkRawBlocksLight.Length + chunkRawSkylight.Length, chunk.Biomes, 0, Chunk.BiomesLength); } for (int y = 0, i = 0; y < 16; y++) { if ((chunk.PrimaryBitMap & (1 << y)) > 0) { // Blocks & Metadata var rawBlocks = new byte[Chunk.TwoByteData]; Array.Copy(chunkRawBlocks, i * rawBlocks.Length, rawBlocks, 0, rawBlocks.Length); // Light var rawBlockLight = new byte[Chunk.HalfByteData]; Array.Copy(chunkRawSkylight, i * rawBlockLight.Length, rawBlockLight, 0, rawBlockLight.Length); // Sky light var rawSkyLight = new byte[Chunk.HalfByteData]; if (chunk.OverWorld) { Array.Copy(chunkRawSkylight, i * rawSkyLight.Length, rawSkyLight, 0, rawSkyLight.Length); } chunk.Sections[i].BuildFromRawData(rawBlocks, rawBlockLight, rawSkyLight); i++; } } value._entries.Add(chunk); offset += chunkLength; } return(value); }
public IPacket ReadPacket(IMinecraftDataReader reader) { OnGround = reader.ReadBoolean(); return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { OnGround = reader.ReadBoolean(); return this; }
public IPlayerList FromReader(IMinecraftDataReader reader) { HasDisplayName = reader.ReadBoolean(); DisplayName = reader.ReadString(); return this; }