private void InitializeObserverWithCurrentSystem(ISystemObserver observer) { if (_system == null) { return; } observer.BeginInitialize(); ReadOnlySignalSet allSignals = _system.GetAllSignals(); for (int i = 0; i < allSignals.Count; i++) { observer.OnSignalAdded(allSignals[i], i); } ReadOnlyBusSet allBuses = _system.GetAllBuses(); for (int i = 0; i < allBuses.Count; i++) { observer.OnBusAdded(allBuses[i], i); } ReadOnlyPortSet allPorts = _system.GetAllPorts(); for (int i = 0; i < allPorts.Count; i++) { observer.OnPortAdded(allPorts[i], i); } for (int i = 0; i < allSignals.Count; i++) { Signal s = allSignals[i]; if (s.IsDriven && allPorts.Contains(s.DrivenByPort)) { observer.OnPortDrivesSignal(s, s.DrivenByPort, s.DrivenByPort.OutputSignals.IndexOf(s)); } } for (int i = 0; i < allPorts.Count; i++) { Port p = allPorts[i]; for (int j = 0; j < p.InputSignalCount; j++) { Signal s = p.InputSignals[j]; if (allSignals.Contains(s)) { observer.OnSignalDrivesPort(s, p, j); } } } ReadOnlySignalSet inputs = _system.GetAllInputs(); for (int i = 0; i < inputs.Count; i++) { observer.OnInputAdded(inputs[i], i); } ReadOnlySignalSet outputs = _system.GetAllOutputs(); for (int i = 0; i < outputs.Count; i++) { observer.OnOutputAdded(outputs[i], i); } observer.EndInitialize(); }