public void Update(IMapPokemon update) { _mapPokemon = ((MapPokemonWrapper)update)._mapPokemon; OnPropertyChanged(nameof(PokemonId)); OnPropertyChanged(nameof(EncounterId)); OnPropertyChanged(nameof(SpawnpointId)); OnPropertyChanged(nameof(Geoposition)); }
public void Update(IMapPokemon update) { var lure = (LuredPokemon)update; _lureInfo = lure._lureInfo; Geoposition = lure.Geoposition; OnPropertyChanged(nameof(PokemonId)); OnPropertyChanged(nameof(EncounterId)); OnPropertyChanged(nameof(SpawnpointId)); OnPropertyChanged(nameof(Geoposition)); }
public void Update(IMapPokemon update) { var incense = (IncensePokemon)update; _incensePokemon = incense._incensePokemon; Geoposition = incense.Geoposition; OnPropertyChanged(nameof(PokemonId)); OnPropertyChanged(nameof(EncounterId)); OnPropertyChanged(nameof(SpawnpointId)); OnPropertyChanged(nameof(Geoposition)); }