private void StartLevel() { if (!gameController.MenuAndLevelsDivided) { mainMenu?.DisActivateWindow(); } #if (INPUT_MOBILE) gameMenu?.ShowAdviceGameWindow("Control (Move: left, right, down, Rotate: up)!"); #else gameMenu?.ShowAdviceGameWindow("Control (Move: left, right, down -buttons, Rotate: up-button )!"); #endif timeManager.StartTime(); playFieldManager.InitNextDropObjectList(); MenuManager.Instance.GameRightPanelOpen(); }