public void SetCallbacks(IMainActions instance) { if (m_Wrapper.m_MainActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement; @Jump.started -= m_Wrapper.m_MainActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnJump; @Attack.started -= m_Wrapper.m_MainActionsCallbackInterface.OnAttack; @Attack.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnAttack; @Attack.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnAttack; } m_Wrapper.m_MainActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Attack.started += instance.OnAttack; @Attack.performed += instance.OnAttack; @Attack.canceled += instance.OnAttack; } }
public void SetCallbacks(IMainActions instance) { if (m_Wrapper.m_MainActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement; @Rotation.started -= m_Wrapper.m_MainActionsCallbackInterface.OnRotation; @Rotation.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnRotation; @Rotation.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnRotation; @Inventory.started -= m_Wrapper.m_MainActionsCallbackInterface.OnInventory; @Inventory.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnInventory; @Inventory.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnInventory; } m_Wrapper.m_MainActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Rotation.started += instance.OnRotation; @Rotation.performed += instance.OnRotation; @Rotation.canceled += instance.OnRotation; @Inventory.started += instance.OnInventory; @Inventory.performed += instance.OnInventory; @Inventory.canceled += instance.OnInventory; } }
public void SetCallbacks(IMainActions instance) { if (m_Wrapper.m_MainActionsCallbackInterface != null) { @Chat.started -= m_Wrapper.m_MainActionsCallbackInterface.OnChat; @Chat.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnChat; @Chat.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnChat; @Position.started -= m_Wrapper.m_MainActionsCallbackInterface.OnPosition; @Position.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnPosition; @Position.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnPosition; @Mouse.started -= m_Wrapper.m_MainActionsCallbackInterface.OnMouse; @Mouse.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnMouse; @Mouse.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnMouse; } m_Wrapper.m_MainActionsCallbackInterface = instance; if (instance != null) { @Chat.started += instance.OnChat; @Chat.performed += instance.OnChat; @Chat.canceled += instance.OnChat; @Position.started += instance.OnPosition; @Position.performed += instance.OnPosition; @Position.canceled += instance.OnPosition; @Mouse.started += instance.OnMouse; @Mouse.performed += instance.OnMouse; @Mouse.canceled += instance.OnMouse; } }
public void SetCallbacks(IMainActions instance) { if (m_Wrapper.m_MainActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement; @Pause.started -= m_Wrapper.m_MainActionsCallbackInterface.OnPause; @Pause.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnPause; @Pause.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnPause; @Dash.started -= m_Wrapper.m_MainActionsCallbackInterface.OnDash; @Dash.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnDash; @Dash.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnDash; } m_Wrapper.m_MainActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Pause.started += instance.OnPause; @Pause.performed += instance.OnPause; @Pause.canceled += instance.OnPause; @Dash.started += instance.OnDash; @Dash.performed += instance.OnDash; @Dash.canceled += instance.OnDash; } }
public void SetCallbacks(IMainActions instance) { if (m_Wrapper.m_MainActionsCallbackInterface != null) { @A.started -= m_Wrapper.m_MainActionsCallbackInterface.OnA; @A.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnA; @A.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnA; @B.started -= m_Wrapper.m_MainActionsCallbackInterface.OnB; @B.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnB; @B.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnB; @RTrig.started -= m_Wrapper.m_MainActionsCallbackInterface.OnRTrig; @RTrig.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnRTrig; @RTrig.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnRTrig; @LStick.started -= m_Wrapper.m_MainActionsCallbackInterface.OnLStick; @LStick.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnLStick; @LStick.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnLStick; } m_Wrapper.m_MainActionsCallbackInterface = instance; if (instance != null) { @A.started += instance.OnA; @A.performed += instance.OnA; @A.canceled += instance.OnA; @B.started += instance.OnB; @B.performed += instance.OnB; @B.canceled += instance.OnB; @RTrig.started += instance.OnRTrig; @RTrig.performed += instance.OnRTrig; @RTrig.canceled += instance.OnRTrig; @LStick.started += instance.OnLStick; @LStick.performed += instance.OnLStick; @LStick.canceled += instance.OnLStick; } }
public void SetCallbacks(IMainActions instance) { if (m_Wrapper.m_MainActionsCallbackInterface != null) { Move.started -= m_Wrapper.m_MainActionsCallbackInterface.OnMove; Move.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnMove; Move.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnMove; Rotate.started -= m_Wrapper.m_MainActionsCallbackInterface.OnRotate; Rotate.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnRotate; Rotate.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnRotate; Shoot.started -= m_Wrapper.m_MainActionsCallbackInterface.OnShoot; Shoot.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnShoot; Shoot.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnShoot; } m_Wrapper.m_MainActionsCallbackInterface = instance; if (instance != null) { Move.started += instance.OnMove; Move.performed += instance.OnMove; Move.canceled += instance.OnMove; Rotate.started += instance.OnRotate; Rotate.performed += instance.OnRotate; Rotate.canceled += instance.OnRotate; Shoot.started += instance.OnShoot; Shoot.performed += instance.OnShoot; Shoot.canceled += instance.OnShoot; } }
public void SetCallbacks(IMainActions instance) { if (m_Wrapper.m_MainActionsCallbackInterface != null) { @Escape.started -= m_Wrapper.m_MainActionsCallbackInterface.OnEscape; @Escape.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnEscape; @Escape.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnEscape; @Skip.started -= m_Wrapper.m_MainActionsCallbackInterface.OnSkip; @Skip.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnSkip; @Skip.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnSkip; @AnyAction.started -= m_Wrapper.m_MainActionsCallbackInterface.OnAnyAction; @AnyAction.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnAnyAction; @AnyAction.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnAnyAction; @LeftRightNavigation.started -= m_Wrapper.m_MainActionsCallbackInterface.OnLeftRightNavigation; @LeftRightNavigation.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnLeftRightNavigation; @LeftRightNavigation.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnLeftRightNavigation; } m_Wrapper.m_MainActionsCallbackInterface = instance; if (instance != null) { @Escape.started += instance.OnEscape; @Escape.performed += instance.OnEscape; @Escape.canceled += instance.OnEscape; @Skip.started += instance.OnSkip; @Skip.performed += instance.OnSkip; @Skip.canceled += instance.OnSkip; @AnyAction.started += instance.OnAnyAction; @AnyAction.performed += instance.OnAnyAction; @AnyAction.canceled += instance.OnAnyAction; @LeftRightNavigation.started += instance.OnLeftRightNavigation; @LeftRightNavigation.performed += instance.OnLeftRightNavigation; @LeftRightNavigation.canceled += instance.OnLeftRightNavigation; } }
public void SetCallbacks(IMainActions instance) { if (m_Wrapper.m_MainActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_MainActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnMove; @Jump.started -= m_Wrapper.m_MainActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnJump; @Shoot.started -= m_Wrapper.m_MainActionsCallbackInterface.OnShoot; @Shoot.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnShoot; @Shoot.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnShoot; } m_Wrapper.m_MainActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Shoot.started += instance.OnShoot; @Shoot.performed += instance.OnShoot; @Shoot.canceled += instance.OnShoot; } }
public void SetCallbacks(IMainActions instance) { if (m_Wrapper.m_MainActionsCallbackInterface != null) { @PauseGame.started -= m_Wrapper.m_MainActionsCallbackInterface.OnPauseGame; @PauseGame.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnPauseGame; @PauseGame.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnPauseGame; } m_Wrapper.m_MainActionsCallbackInterface = instance; if (instance != null) { @PauseGame.started += instance.OnPauseGame; @PauseGame.performed += instance.OnPauseGame; @PauseGame.canceled += instance.OnPauseGame; } }
public void SetCallbacks(IMainActions instance) { if (m_Wrapper.m_MainActionsCallbackInterface != null) { @Newaction.started -= m_Wrapper.m_MainActionsCallbackInterface.OnNewaction; @Newaction.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnNewaction; @Newaction.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnNewaction; } m_Wrapper.m_MainActionsCallbackInterface = instance; if (instance != null) { @Newaction.started += instance.OnNewaction; @Newaction.performed += instance.OnNewaction; @Newaction.canceled += instance.OnNewaction; } }
public void SetCallbacks(IMainActions instance) { if (m_Wrapper.m_MainActionsCallbackInterface != null) { @OpenWheel.started -= m_Wrapper.m_MainActionsCallbackInterface.OnOpenWheel; @OpenWheel.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnOpenWheel; @OpenWheel.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnOpenWheel; } m_Wrapper.m_MainActionsCallbackInterface = instance; if (instance != null) { @OpenWheel.started += instance.OnOpenWheel; @OpenWheel.performed += instance.OnOpenWheel; @OpenWheel.canceled += instance.OnOpenWheel; } }
public void SetCallbacks(IMainActions instance) { if (m_Wrapper.m_MainActionsCallbackInterface != null) { VRGrabL.started -= m_Wrapper.m_MainActionsCallbackInterface.OnVRGrabL; VRGrabL.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnVRGrabL; VRGrabL.cancelled -= m_Wrapper.m_MainActionsCallbackInterface.OnVRGrabL; } m_Wrapper.m_MainActionsCallbackInterface = instance; if (instance != null) { VRGrabL.started += instance.OnVRGrabL; VRGrabL.performed += instance.OnVRGrabL; VRGrabL.cancelled += instance.OnVRGrabL; } }
public void SetCallbacks(IMainActions instance) { if (m_Wrapper.m_MainActionsCallbackInterface != null) { @Stack.started -= m_Wrapper.m_MainActionsCallbackInterface.OnStack; @Stack.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnStack; @Stack.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnStack; } m_Wrapper.m_MainActionsCallbackInterface = instance; if (instance != null) { @Stack.started += instance.OnStack; @Stack.performed += instance.OnStack; @Stack.canceled += instance.OnStack; } }
public void SetCallbacks(IMainActions instance) { if (m_Wrapper.m_MainActionsCallbackInterface != null) { @AnyKey.started -= m_Wrapper.m_MainActionsCallbackInterface.OnAnyKey; @AnyKey.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnAnyKey; @AnyKey.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnAnyKey; } m_Wrapper.m_MainActionsCallbackInterface = instance; if (instance != null) { @AnyKey.started += instance.OnAnyKey; @AnyKey.performed += instance.OnAnyKey; @AnyKey.canceled += instance.OnAnyKey; } }
public void SetCallbacks(IMainActions instance) { if (m_Wrapper.m_MainActionsCallbackInterface != null) { @Fire.started -= m_Wrapper.m_MainActionsCallbackInterface.OnFire; @Fire.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnFire; @Fire.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnFire; @rLeft.started -= m_Wrapper.m_MainActionsCallbackInterface.OnRLeft; @rLeft.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnRLeft; @rLeft.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnRLeft; @rRight.started -= m_Wrapper.m_MainActionsCallbackInterface.OnRRight; @rRight.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnRRight; @rRight.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnRRight; @rUp.started -= m_Wrapper.m_MainActionsCallbackInterface.OnRUp; @rUp.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnRUp; @rUp.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnRUp; @rDown.started -= m_Wrapper.m_MainActionsCallbackInterface.OnRDown; @rDown.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnRDown; @rDown.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnRDown; @AirGun.started -= m_Wrapper.m_MainActionsCallbackInterface.OnAirGun; @AirGun.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnAirGun; @AirGun.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnAirGun; } m_Wrapper.m_MainActionsCallbackInterface = instance; if (instance != null) { @Fire.started += instance.OnFire; @Fire.performed += instance.OnFire; @Fire.canceled += instance.OnFire; @rLeft.started += instance.OnRLeft; @rLeft.performed += instance.OnRLeft; @rLeft.canceled += instance.OnRLeft; @rRight.started += instance.OnRRight; @rRight.performed += instance.OnRRight; @rRight.canceled += instance.OnRRight; @rUp.started += instance.OnRUp; @rUp.performed += instance.OnRUp; @rUp.canceled += instance.OnRUp; @rDown.started += instance.OnRDown; @rDown.performed += instance.OnRDown; @rDown.canceled += instance.OnRDown; @AirGun.started += instance.OnAirGun; @AirGun.performed += instance.OnAirGun; @AirGun.canceled += instance.OnAirGun; } }
public void SetCallbacks(IMainActions instance) { if (m_Wrapper.m_MainActionsCallbackInterface != null) { Interact.started -= m_Wrapper.m_MainActionsCallbackInterface.OnInteract; Interact.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnInteract; Interact.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnInteract; Crouch.started -= m_Wrapper.m_MainActionsCallbackInterface.OnCrouch; Crouch.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnCrouch; Crouch.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnCrouch; DropItem.started -= m_Wrapper.m_MainActionsCallbackInterface.OnDropItem; DropItem.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnDropItem; DropItem.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnDropItem; Prone.started -= m_Wrapper.m_MainActionsCallbackInterface.OnProne; Prone.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnProne; Prone.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnProne; Flashlight.started -= m_Wrapper.m_MainActionsCallbackInterface.OnFlashlight; Flashlight.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnFlashlight; Flashlight.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnFlashlight; } m_Wrapper.m_MainActionsCallbackInterface = instance; if (instance != null) { Interact.started += instance.OnInteract; Interact.performed += instance.OnInteract; Interact.canceled += instance.OnInteract; Crouch.started += instance.OnCrouch; Crouch.performed += instance.OnCrouch; Crouch.canceled += instance.OnCrouch; DropItem.started += instance.OnDropItem; DropItem.performed += instance.OnDropItem; DropItem.canceled += instance.OnDropItem; Prone.started += instance.OnProne; Prone.performed += instance.OnProne; Prone.canceled += instance.OnProne; Flashlight.started += instance.OnFlashlight; Flashlight.performed += instance.OnFlashlight; Flashlight.canceled += instance.OnFlashlight; } }
public void SetCallbacks(IMainActions instance) { if (m_Wrapper.m_MainActionsCallbackInterface != null) { @MovePlayer01.started -= m_Wrapper.m_MainActionsCallbackInterface.OnMovePlayer01; @MovePlayer01.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnMovePlayer01; @MovePlayer01.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnMovePlayer01; @MovePlayer02.started -= m_Wrapper.m_MainActionsCallbackInterface.OnMovePlayer02; @MovePlayer02.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnMovePlayer02; @MovePlayer02.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnMovePlayer02; } m_Wrapper.m_MainActionsCallbackInterface = instance; if (instance != null) { @MovePlayer01.started += instance.OnMovePlayer01; @MovePlayer01.performed += instance.OnMovePlayer01; @MovePlayer01.canceled += instance.OnMovePlayer01; @MovePlayer02.started += instance.OnMovePlayer02; @MovePlayer02.performed += instance.OnMovePlayer02; @MovePlayer02.canceled += instance.OnMovePlayer02; } }
public HomeController(IParser parser, IMainActions mainActions) { this._parser = parser; this._mainActions = mainActions; }
public void SetCallbacks(IMainActions instance) { if (m_Wrapper.m_MainActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement; @Attack.started -= m_Wrapper.m_MainActionsCallbackInterface.OnAttack; @Attack.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnAttack; @Attack.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnAttack; @Rotate.started -= m_Wrapper.m_MainActionsCallbackInterface.OnRotate; @Rotate.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnRotate; @Rotate.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnRotate; @Mute.started -= m_Wrapper.m_MainActionsCallbackInterface.OnMute; @Mute.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnMute; @Mute.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnMute; @Quit.started -= m_Wrapper.m_MainActionsCallbackInterface.OnQuit; @Quit.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnQuit; @Quit.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnQuit; @SwitchAttackLeft.started -= m_Wrapper.m_MainActionsCallbackInterface.OnSwitchAttackLeft; @SwitchAttackLeft.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnSwitchAttackLeft; @SwitchAttackLeft.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnSwitchAttackLeft; @SwitchAttackRight.started -= m_Wrapper.m_MainActionsCallbackInterface.OnSwitchAttackRight; @SwitchAttackRight.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnSwitchAttackRight; @SwitchAttackRight.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnSwitchAttackRight; @EquipSword.started -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipSword; @EquipSword.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipSword; @EquipSword.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipSword; @EquipSpear.started -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipSpear; @EquipSpear.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipSpear; @EquipSpear.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipSpear; @EquipAxe.started -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipAxe; @EquipAxe.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipAxe; @EquipAxe.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipAxe; @EquipBow.started -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipBow; @EquipBow.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipBow; @EquipBow.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipBow; } m_Wrapper.m_MainActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Attack.started += instance.OnAttack; @Attack.performed += instance.OnAttack; @Attack.canceled += instance.OnAttack; @Rotate.started += instance.OnRotate; @Rotate.performed += instance.OnRotate; @Rotate.canceled += instance.OnRotate; @Mute.started += instance.OnMute; @Mute.performed += instance.OnMute; @Mute.canceled += instance.OnMute; @Quit.started += instance.OnQuit; @Quit.performed += instance.OnQuit; @Quit.canceled += instance.OnQuit; @SwitchAttackLeft.started += instance.OnSwitchAttackLeft; @SwitchAttackLeft.performed += instance.OnSwitchAttackLeft; @SwitchAttackLeft.canceled += instance.OnSwitchAttackLeft; @SwitchAttackRight.started += instance.OnSwitchAttackRight; @SwitchAttackRight.performed += instance.OnSwitchAttackRight; @SwitchAttackRight.canceled += instance.OnSwitchAttackRight; @EquipSword.started += instance.OnEquipSword; @EquipSword.performed += instance.OnEquipSword; @EquipSword.canceled += instance.OnEquipSword; @EquipSpear.started += instance.OnEquipSpear; @EquipSpear.performed += instance.OnEquipSpear; @EquipSpear.canceled += instance.OnEquipSpear; @EquipAxe.started += instance.OnEquipAxe; @EquipAxe.performed += instance.OnEquipAxe; @EquipAxe.canceled += instance.OnEquipAxe; @EquipBow.started += instance.OnEquipBow; @EquipBow.performed += instance.OnEquipBow; @EquipBow.canceled += instance.OnEquipBow; } }
public void SetCallbacks(IMainActions instance) { if (m_Wrapper.m_MainActionsCallbackInterface != null) { @MovementMode.started -= m_Wrapper.m_MainActionsCallbackInterface.OnMovementMode; @MovementMode.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnMovementMode; @MovementMode.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnMovementMode; @DestructionMode.started -= m_Wrapper.m_MainActionsCallbackInterface.OnDestructionMode; @DestructionMode.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnDestructionMode; @DestructionMode.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnDestructionMode; @PlacementMode.started -= m_Wrapper.m_MainActionsCallbackInterface.OnPlacementMode; @PlacementMode.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnPlacementMode; @PlacementMode.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnPlacementMode; @PushingMode.started -= m_Wrapper.m_MainActionsCallbackInterface.OnPushingMode; @PushingMode.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnPushingMode; @PushingMode.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnPushingMode; @SelectFloor.started -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectFloor; @SelectFloor.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectFloor; @SelectFloor.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectFloor; @SelectWall.started -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectWall; @SelectWall.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectWall; @SelectWall.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectWall; @SelectIce.started -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectIce; @SelectIce.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectIce; @SelectIce.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectIce; @SelectCamp.started -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectCamp; @SelectCamp.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectCamp; @SelectCamp.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectCamp; @SelectTrampoline.started -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectTrampoline; @SelectTrampoline.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectTrampoline; @SelectTrampoline.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectTrampoline; @UndoAction.started -= m_Wrapper.m_MainActionsCallbackInterface.OnUndoAction; @UndoAction.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnUndoAction; @UndoAction.canceled -= m_Wrapper.m_MainActionsCallbackInterface.OnUndoAction; } m_Wrapper.m_MainActionsCallbackInterface = instance; if (instance != null) { @MovementMode.started += instance.OnMovementMode; @MovementMode.performed += instance.OnMovementMode; @MovementMode.canceled += instance.OnMovementMode; @DestructionMode.started += instance.OnDestructionMode; @DestructionMode.performed += instance.OnDestructionMode; @DestructionMode.canceled += instance.OnDestructionMode; @PlacementMode.started += instance.OnPlacementMode; @PlacementMode.performed += instance.OnPlacementMode; @PlacementMode.canceled += instance.OnPlacementMode; @PushingMode.started += instance.OnPushingMode; @PushingMode.performed += instance.OnPushingMode; @PushingMode.canceled += instance.OnPushingMode; @SelectFloor.started += instance.OnSelectFloor; @SelectFloor.performed += instance.OnSelectFloor; @SelectFloor.canceled += instance.OnSelectFloor; @SelectWall.started += instance.OnSelectWall; @SelectWall.performed += instance.OnSelectWall; @SelectWall.canceled += instance.OnSelectWall; @SelectIce.started += instance.OnSelectIce; @SelectIce.performed += instance.OnSelectIce; @SelectIce.canceled += instance.OnSelectIce; @SelectCamp.started += instance.OnSelectCamp; @SelectCamp.performed += instance.OnSelectCamp; @SelectCamp.canceled += instance.OnSelectCamp; @SelectTrampoline.started += instance.OnSelectTrampoline; @SelectTrampoline.performed += instance.OnSelectTrampoline; @SelectTrampoline.canceled += instance.OnSelectTrampoline; @UndoAction.started += instance.OnUndoAction; @UndoAction.performed += instance.OnUndoAction; @UndoAction.canceled += instance.OnUndoAction; } }