Example #1
0
 public void SetCallbacks(IMainActions instance)
 {
     if (m_Wrapper.m_MainActionsCallbackInterface != null)
     {
         @Movement.started   -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement;
         @Movement.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement;
         @Movement.canceled  -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement;
         @Jump.started       -= m_Wrapper.m_MainActionsCallbackInterface.OnJump;
         @Jump.performed     -= m_Wrapper.m_MainActionsCallbackInterface.OnJump;
         @Jump.canceled      -= m_Wrapper.m_MainActionsCallbackInterface.OnJump;
         @Attack.started     -= m_Wrapper.m_MainActionsCallbackInterface.OnAttack;
         @Attack.performed   -= m_Wrapper.m_MainActionsCallbackInterface.OnAttack;
         @Attack.canceled    -= m_Wrapper.m_MainActionsCallbackInterface.OnAttack;
     }
     m_Wrapper.m_MainActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started   += instance.OnMovement;
         @Movement.performed += instance.OnMovement;
         @Movement.canceled  += instance.OnMovement;
         @Jump.started       += instance.OnJump;
         @Jump.performed     += instance.OnJump;
         @Jump.canceled      += instance.OnJump;
         @Attack.started     += instance.OnAttack;
         @Attack.performed   += instance.OnAttack;
         @Attack.canceled    += instance.OnAttack;
     }
 }
Example #2
0
 public void SetCallbacks(IMainActions instance)
 {
     if (m_Wrapper.m_MainActionsCallbackInterface != null)
     {
         @Movement.started    -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement;
         @Movement.performed  -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement;
         @Movement.canceled   -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement;
         @Rotation.started    -= m_Wrapper.m_MainActionsCallbackInterface.OnRotation;
         @Rotation.performed  -= m_Wrapper.m_MainActionsCallbackInterface.OnRotation;
         @Rotation.canceled   -= m_Wrapper.m_MainActionsCallbackInterface.OnRotation;
         @Inventory.started   -= m_Wrapper.m_MainActionsCallbackInterface.OnInventory;
         @Inventory.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnInventory;
         @Inventory.canceled  -= m_Wrapper.m_MainActionsCallbackInterface.OnInventory;
     }
     m_Wrapper.m_MainActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started    += instance.OnMovement;
         @Movement.performed  += instance.OnMovement;
         @Movement.canceled   += instance.OnMovement;
         @Rotation.started    += instance.OnRotation;
         @Rotation.performed  += instance.OnRotation;
         @Rotation.canceled   += instance.OnRotation;
         @Inventory.started   += instance.OnInventory;
         @Inventory.performed += instance.OnInventory;
         @Inventory.canceled  += instance.OnInventory;
     }
 }
 public void SetCallbacks(IMainActions instance)
 {
     if (m_Wrapper.m_MainActionsCallbackInterface != null)
     {
         @Chat.started       -= m_Wrapper.m_MainActionsCallbackInterface.OnChat;
         @Chat.performed     -= m_Wrapper.m_MainActionsCallbackInterface.OnChat;
         @Chat.canceled      -= m_Wrapper.m_MainActionsCallbackInterface.OnChat;
         @Position.started   -= m_Wrapper.m_MainActionsCallbackInterface.OnPosition;
         @Position.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnPosition;
         @Position.canceled  -= m_Wrapper.m_MainActionsCallbackInterface.OnPosition;
         @Mouse.started      -= m_Wrapper.m_MainActionsCallbackInterface.OnMouse;
         @Mouse.performed    -= m_Wrapper.m_MainActionsCallbackInterface.OnMouse;
         @Mouse.canceled     -= m_Wrapper.m_MainActionsCallbackInterface.OnMouse;
     }
     m_Wrapper.m_MainActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Chat.started       += instance.OnChat;
         @Chat.performed     += instance.OnChat;
         @Chat.canceled      += instance.OnChat;
         @Position.started   += instance.OnPosition;
         @Position.performed += instance.OnPosition;
         @Position.canceled  += instance.OnPosition;
         @Mouse.started      += instance.OnMouse;
         @Mouse.performed    += instance.OnMouse;
         @Mouse.canceled     += instance.OnMouse;
     }
 }
 public void SetCallbacks(IMainActions instance)
 {
     if (m_Wrapper.m_MainActionsCallbackInterface != null)
     {
         @Movement.started   -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement;
         @Movement.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement;
         @Movement.canceled  -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement;
         @Pause.started      -= m_Wrapper.m_MainActionsCallbackInterface.OnPause;
         @Pause.performed    -= m_Wrapper.m_MainActionsCallbackInterface.OnPause;
         @Pause.canceled     -= m_Wrapper.m_MainActionsCallbackInterface.OnPause;
         @Dash.started       -= m_Wrapper.m_MainActionsCallbackInterface.OnDash;
         @Dash.performed     -= m_Wrapper.m_MainActionsCallbackInterface.OnDash;
         @Dash.canceled      -= m_Wrapper.m_MainActionsCallbackInterface.OnDash;
     }
     m_Wrapper.m_MainActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started   += instance.OnMovement;
         @Movement.performed += instance.OnMovement;
         @Movement.canceled  += instance.OnMovement;
         @Pause.started      += instance.OnPause;
         @Pause.performed    += instance.OnPause;
         @Pause.canceled     += instance.OnPause;
         @Dash.started       += instance.OnDash;
         @Dash.performed     += instance.OnDash;
         @Dash.canceled      += instance.OnDash;
     }
 }
Example #5
0
 public void SetCallbacks(IMainActions instance)
 {
     if (m_Wrapper.m_MainActionsCallbackInterface != null)
     {
         @A.started        -= m_Wrapper.m_MainActionsCallbackInterface.OnA;
         @A.performed      -= m_Wrapper.m_MainActionsCallbackInterface.OnA;
         @A.canceled       -= m_Wrapper.m_MainActionsCallbackInterface.OnA;
         @B.started        -= m_Wrapper.m_MainActionsCallbackInterface.OnB;
         @B.performed      -= m_Wrapper.m_MainActionsCallbackInterface.OnB;
         @B.canceled       -= m_Wrapper.m_MainActionsCallbackInterface.OnB;
         @RTrig.started    -= m_Wrapper.m_MainActionsCallbackInterface.OnRTrig;
         @RTrig.performed  -= m_Wrapper.m_MainActionsCallbackInterface.OnRTrig;
         @RTrig.canceled   -= m_Wrapper.m_MainActionsCallbackInterface.OnRTrig;
         @LStick.started   -= m_Wrapper.m_MainActionsCallbackInterface.OnLStick;
         @LStick.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnLStick;
         @LStick.canceled  -= m_Wrapper.m_MainActionsCallbackInterface.OnLStick;
     }
     m_Wrapper.m_MainActionsCallbackInterface = instance;
     if (instance != null)
     {
         @A.started        += instance.OnA;
         @A.performed      += instance.OnA;
         @A.canceled       += instance.OnA;
         @B.started        += instance.OnB;
         @B.performed      += instance.OnB;
         @B.canceled       += instance.OnB;
         @RTrig.started    += instance.OnRTrig;
         @RTrig.performed  += instance.OnRTrig;
         @RTrig.canceled   += instance.OnRTrig;
         @LStick.started   += instance.OnLStick;
         @LStick.performed += instance.OnLStick;
         @LStick.canceled  += instance.OnLStick;
     }
 }
Example #6
0
 public void SetCallbacks(IMainActions instance)
 {
     if (m_Wrapper.m_MainActionsCallbackInterface != null)
     {
         Move.started     -= m_Wrapper.m_MainActionsCallbackInterface.OnMove;
         Move.performed   -= m_Wrapper.m_MainActionsCallbackInterface.OnMove;
         Move.canceled    -= m_Wrapper.m_MainActionsCallbackInterface.OnMove;
         Rotate.started   -= m_Wrapper.m_MainActionsCallbackInterface.OnRotate;
         Rotate.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnRotate;
         Rotate.canceled  -= m_Wrapper.m_MainActionsCallbackInterface.OnRotate;
         Shoot.started    -= m_Wrapper.m_MainActionsCallbackInterface.OnShoot;
         Shoot.performed  -= m_Wrapper.m_MainActionsCallbackInterface.OnShoot;
         Shoot.canceled   -= m_Wrapper.m_MainActionsCallbackInterface.OnShoot;
     }
     m_Wrapper.m_MainActionsCallbackInterface = instance;
     if (instance != null)
     {
         Move.started     += instance.OnMove;
         Move.performed   += instance.OnMove;
         Move.canceled    += instance.OnMove;
         Rotate.started   += instance.OnRotate;
         Rotate.performed += instance.OnRotate;
         Rotate.canceled  += instance.OnRotate;
         Shoot.started    += instance.OnShoot;
         Shoot.performed  += instance.OnShoot;
         Shoot.canceled   += instance.OnShoot;
     }
 }
 public void SetCallbacks(IMainActions instance)
 {
     if (m_Wrapper.m_MainActionsCallbackInterface != null)
     {
         @Escape.started                -= m_Wrapper.m_MainActionsCallbackInterface.OnEscape;
         @Escape.performed              -= m_Wrapper.m_MainActionsCallbackInterface.OnEscape;
         @Escape.canceled               -= m_Wrapper.m_MainActionsCallbackInterface.OnEscape;
         @Skip.started                  -= m_Wrapper.m_MainActionsCallbackInterface.OnSkip;
         @Skip.performed                -= m_Wrapper.m_MainActionsCallbackInterface.OnSkip;
         @Skip.canceled                 -= m_Wrapper.m_MainActionsCallbackInterface.OnSkip;
         @AnyAction.started             -= m_Wrapper.m_MainActionsCallbackInterface.OnAnyAction;
         @AnyAction.performed           -= m_Wrapper.m_MainActionsCallbackInterface.OnAnyAction;
         @AnyAction.canceled            -= m_Wrapper.m_MainActionsCallbackInterface.OnAnyAction;
         @LeftRightNavigation.started   -= m_Wrapper.m_MainActionsCallbackInterface.OnLeftRightNavigation;
         @LeftRightNavigation.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnLeftRightNavigation;
         @LeftRightNavigation.canceled  -= m_Wrapper.m_MainActionsCallbackInterface.OnLeftRightNavigation;
     }
     m_Wrapper.m_MainActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Escape.started                += instance.OnEscape;
         @Escape.performed              += instance.OnEscape;
         @Escape.canceled               += instance.OnEscape;
         @Skip.started                  += instance.OnSkip;
         @Skip.performed                += instance.OnSkip;
         @Skip.canceled                 += instance.OnSkip;
         @AnyAction.started             += instance.OnAnyAction;
         @AnyAction.performed           += instance.OnAnyAction;
         @AnyAction.canceled            += instance.OnAnyAction;
         @LeftRightNavigation.started   += instance.OnLeftRightNavigation;
         @LeftRightNavigation.performed += instance.OnLeftRightNavigation;
         @LeftRightNavigation.canceled  += instance.OnLeftRightNavigation;
     }
 }
 public void SetCallbacks(IMainActions instance)
 {
     if (m_Wrapper.m_MainActionsCallbackInterface != null)
     {
         @Move.started    -= m_Wrapper.m_MainActionsCallbackInterface.OnMove;
         @Move.performed  -= m_Wrapper.m_MainActionsCallbackInterface.OnMove;
         @Move.canceled   -= m_Wrapper.m_MainActionsCallbackInterface.OnMove;
         @Jump.started    -= m_Wrapper.m_MainActionsCallbackInterface.OnJump;
         @Jump.performed  -= m_Wrapper.m_MainActionsCallbackInterface.OnJump;
         @Jump.canceled   -= m_Wrapper.m_MainActionsCallbackInterface.OnJump;
         @Shoot.started   -= m_Wrapper.m_MainActionsCallbackInterface.OnShoot;
         @Shoot.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnShoot;
         @Shoot.canceled  -= m_Wrapper.m_MainActionsCallbackInterface.OnShoot;
     }
     m_Wrapper.m_MainActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started    += instance.OnMove;
         @Move.performed  += instance.OnMove;
         @Move.canceled   += instance.OnMove;
         @Jump.started    += instance.OnJump;
         @Jump.performed  += instance.OnJump;
         @Jump.canceled   += instance.OnJump;
         @Shoot.started   += instance.OnShoot;
         @Shoot.performed += instance.OnShoot;
         @Shoot.canceled  += instance.OnShoot;
     }
 }
Example #9
0
 public void SetCallbacks(IMainActions instance)
 {
     if (m_Wrapper.m_MainActionsCallbackInterface != null)
     {
         @PauseGame.started   -= m_Wrapper.m_MainActionsCallbackInterface.OnPauseGame;
         @PauseGame.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnPauseGame;
         @PauseGame.canceled  -= m_Wrapper.m_MainActionsCallbackInterface.OnPauseGame;
     }
     m_Wrapper.m_MainActionsCallbackInterface = instance;
     if (instance != null)
     {
         @PauseGame.started   += instance.OnPauseGame;
         @PauseGame.performed += instance.OnPauseGame;
         @PauseGame.canceled  += instance.OnPauseGame;
     }
 }
Example #10
0
 public void SetCallbacks(IMainActions instance)
 {
     if (m_Wrapper.m_MainActionsCallbackInterface != null)
     {
         @Newaction.started   -= m_Wrapper.m_MainActionsCallbackInterface.OnNewaction;
         @Newaction.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnNewaction;
         @Newaction.canceled  -= m_Wrapper.m_MainActionsCallbackInterface.OnNewaction;
     }
     m_Wrapper.m_MainActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Newaction.started   += instance.OnNewaction;
         @Newaction.performed += instance.OnNewaction;
         @Newaction.canceled  += instance.OnNewaction;
     }
 }
Example #11
0
 public void SetCallbacks(IMainActions instance)
 {
     if (m_Wrapper.m_MainActionsCallbackInterface != null)
     {
         @OpenWheel.started   -= m_Wrapper.m_MainActionsCallbackInterface.OnOpenWheel;
         @OpenWheel.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnOpenWheel;
         @OpenWheel.canceled  -= m_Wrapper.m_MainActionsCallbackInterface.OnOpenWheel;
     }
     m_Wrapper.m_MainActionsCallbackInterface = instance;
     if (instance != null)
     {
         @OpenWheel.started   += instance.OnOpenWheel;
         @OpenWheel.performed += instance.OnOpenWheel;
         @OpenWheel.canceled  += instance.OnOpenWheel;
     }
 }
Example #12
0
 public void SetCallbacks(IMainActions instance)
 {
     if (m_Wrapper.m_MainActionsCallbackInterface != null)
     {
         VRGrabL.started   -= m_Wrapper.m_MainActionsCallbackInterface.OnVRGrabL;
         VRGrabL.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnVRGrabL;
         VRGrabL.cancelled -= m_Wrapper.m_MainActionsCallbackInterface.OnVRGrabL;
     }
     m_Wrapper.m_MainActionsCallbackInterface = instance;
     if (instance != null)
     {
         VRGrabL.started   += instance.OnVRGrabL;
         VRGrabL.performed += instance.OnVRGrabL;
         VRGrabL.cancelled += instance.OnVRGrabL;
     }
 }
 public void SetCallbacks(IMainActions instance)
 {
     if (m_Wrapper.m_MainActionsCallbackInterface != null)
     {
         @Stack.started   -= m_Wrapper.m_MainActionsCallbackInterface.OnStack;
         @Stack.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnStack;
         @Stack.canceled  -= m_Wrapper.m_MainActionsCallbackInterface.OnStack;
     }
     m_Wrapper.m_MainActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Stack.started   += instance.OnStack;
         @Stack.performed += instance.OnStack;
         @Stack.canceled  += instance.OnStack;
     }
 }
 public void SetCallbacks(IMainActions instance)
 {
     if (m_Wrapper.m_MainActionsCallbackInterface != null)
     {
         @AnyKey.started   -= m_Wrapper.m_MainActionsCallbackInterface.OnAnyKey;
         @AnyKey.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnAnyKey;
         @AnyKey.canceled  -= m_Wrapper.m_MainActionsCallbackInterface.OnAnyKey;
     }
     m_Wrapper.m_MainActionsCallbackInterface = instance;
     if (instance != null)
     {
         @AnyKey.started   += instance.OnAnyKey;
         @AnyKey.performed += instance.OnAnyKey;
         @AnyKey.canceled  += instance.OnAnyKey;
     }
 }
Example #15
0
 public void SetCallbacks(IMainActions instance)
 {
     if (m_Wrapper.m_MainActionsCallbackInterface != null)
     {
         @Fire.started     -= m_Wrapper.m_MainActionsCallbackInterface.OnFire;
         @Fire.performed   -= m_Wrapper.m_MainActionsCallbackInterface.OnFire;
         @Fire.canceled    -= m_Wrapper.m_MainActionsCallbackInterface.OnFire;
         @rLeft.started    -= m_Wrapper.m_MainActionsCallbackInterface.OnRLeft;
         @rLeft.performed  -= m_Wrapper.m_MainActionsCallbackInterface.OnRLeft;
         @rLeft.canceled   -= m_Wrapper.m_MainActionsCallbackInterface.OnRLeft;
         @rRight.started   -= m_Wrapper.m_MainActionsCallbackInterface.OnRRight;
         @rRight.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnRRight;
         @rRight.canceled  -= m_Wrapper.m_MainActionsCallbackInterface.OnRRight;
         @rUp.started      -= m_Wrapper.m_MainActionsCallbackInterface.OnRUp;
         @rUp.performed    -= m_Wrapper.m_MainActionsCallbackInterface.OnRUp;
         @rUp.canceled     -= m_Wrapper.m_MainActionsCallbackInterface.OnRUp;
         @rDown.started    -= m_Wrapper.m_MainActionsCallbackInterface.OnRDown;
         @rDown.performed  -= m_Wrapper.m_MainActionsCallbackInterface.OnRDown;
         @rDown.canceled   -= m_Wrapper.m_MainActionsCallbackInterface.OnRDown;
         @AirGun.started   -= m_Wrapper.m_MainActionsCallbackInterface.OnAirGun;
         @AirGun.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnAirGun;
         @AirGun.canceled  -= m_Wrapper.m_MainActionsCallbackInterface.OnAirGun;
     }
     m_Wrapper.m_MainActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Fire.started     += instance.OnFire;
         @Fire.performed   += instance.OnFire;
         @Fire.canceled    += instance.OnFire;
         @rLeft.started    += instance.OnRLeft;
         @rLeft.performed  += instance.OnRLeft;
         @rLeft.canceled   += instance.OnRLeft;
         @rRight.started   += instance.OnRRight;
         @rRight.performed += instance.OnRRight;
         @rRight.canceled  += instance.OnRRight;
         @rUp.started      += instance.OnRUp;
         @rUp.performed    += instance.OnRUp;
         @rUp.canceled     += instance.OnRUp;
         @rDown.started    += instance.OnRDown;
         @rDown.performed  += instance.OnRDown;
         @rDown.canceled   += instance.OnRDown;
         @AirGun.started   += instance.OnAirGun;
         @AirGun.performed += instance.OnAirGun;
         @AirGun.canceled  += instance.OnAirGun;
     }
 }
Example #16
0
 public void SetCallbacks(IMainActions instance)
 {
     if (m_Wrapper.m_MainActionsCallbackInterface != null)
     {
         Interact.started     -= m_Wrapper.m_MainActionsCallbackInterface.OnInteract;
         Interact.performed   -= m_Wrapper.m_MainActionsCallbackInterface.OnInteract;
         Interact.canceled    -= m_Wrapper.m_MainActionsCallbackInterface.OnInteract;
         Crouch.started       -= m_Wrapper.m_MainActionsCallbackInterface.OnCrouch;
         Crouch.performed     -= m_Wrapper.m_MainActionsCallbackInterface.OnCrouch;
         Crouch.canceled      -= m_Wrapper.m_MainActionsCallbackInterface.OnCrouch;
         DropItem.started     -= m_Wrapper.m_MainActionsCallbackInterface.OnDropItem;
         DropItem.performed   -= m_Wrapper.m_MainActionsCallbackInterface.OnDropItem;
         DropItem.canceled    -= m_Wrapper.m_MainActionsCallbackInterface.OnDropItem;
         Prone.started        -= m_Wrapper.m_MainActionsCallbackInterface.OnProne;
         Prone.performed      -= m_Wrapper.m_MainActionsCallbackInterface.OnProne;
         Prone.canceled       -= m_Wrapper.m_MainActionsCallbackInterface.OnProne;
         Flashlight.started   -= m_Wrapper.m_MainActionsCallbackInterface.OnFlashlight;
         Flashlight.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnFlashlight;
         Flashlight.canceled  -= m_Wrapper.m_MainActionsCallbackInterface.OnFlashlight;
     }
     m_Wrapper.m_MainActionsCallbackInterface = instance;
     if (instance != null)
     {
         Interact.started     += instance.OnInteract;
         Interact.performed   += instance.OnInteract;
         Interact.canceled    += instance.OnInteract;
         Crouch.started       += instance.OnCrouch;
         Crouch.performed     += instance.OnCrouch;
         Crouch.canceled      += instance.OnCrouch;
         DropItem.started     += instance.OnDropItem;
         DropItem.performed   += instance.OnDropItem;
         DropItem.canceled    += instance.OnDropItem;
         Prone.started        += instance.OnProne;
         Prone.performed      += instance.OnProne;
         Prone.canceled       += instance.OnProne;
         Flashlight.started   += instance.OnFlashlight;
         Flashlight.performed += instance.OnFlashlight;
         Flashlight.canceled  += instance.OnFlashlight;
     }
 }
Example #17
0
 public void SetCallbacks(IMainActions instance)
 {
     if (m_Wrapper.m_MainActionsCallbackInterface != null)
     {
         @MovePlayer01.started   -= m_Wrapper.m_MainActionsCallbackInterface.OnMovePlayer01;
         @MovePlayer01.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnMovePlayer01;
         @MovePlayer01.canceled  -= m_Wrapper.m_MainActionsCallbackInterface.OnMovePlayer01;
         @MovePlayer02.started   -= m_Wrapper.m_MainActionsCallbackInterface.OnMovePlayer02;
         @MovePlayer02.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnMovePlayer02;
         @MovePlayer02.canceled  -= m_Wrapper.m_MainActionsCallbackInterface.OnMovePlayer02;
     }
     m_Wrapper.m_MainActionsCallbackInterface = instance;
     if (instance != null)
     {
         @MovePlayer01.started   += instance.OnMovePlayer01;
         @MovePlayer01.performed += instance.OnMovePlayer01;
         @MovePlayer01.canceled  += instance.OnMovePlayer01;
         @MovePlayer02.started   += instance.OnMovePlayer02;
         @MovePlayer02.performed += instance.OnMovePlayer02;
         @MovePlayer02.canceled  += instance.OnMovePlayer02;
     }
 }
Example #18
0
 public HomeController(IParser parser, IMainActions mainActions)
 {
     this._parser = parser;
     this._mainActions = mainActions;
 }
Example #19
0
 public void SetCallbacks(IMainActions instance)
 {
     if (m_Wrapper.m_MainActionsCallbackInterface != null)
     {
         @Movement.started            -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement;
         @Movement.performed          -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement;
         @Movement.canceled           -= m_Wrapper.m_MainActionsCallbackInterface.OnMovement;
         @Attack.started              -= m_Wrapper.m_MainActionsCallbackInterface.OnAttack;
         @Attack.performed            -= m_Wrapper.m_MainActionsCallbackInterface.OnAttack;
         @Attack.canceled             -= m_Wrapper.m_MainActionsCallbackInterface.OnAttack;
         @Rotate.started              -= m_Wrapper.m_MainActionsCallbackInterface.OnRotate;
         @Rotate.performed            -= m_Wrapper.m_MainActionsCallbackInterface.OnRotate;
         @Rotate.canceled             -= m_Wrapper.m_MainActionsCallbackInterface.OnRotate;
         @Mute.started                -= m_Wrapper.m_MainActionsCallbackInterface.OnMute;
         @Mute.performed              -= m_Wrapper.m_MainActionsCallbackInterface.OnMute;
         @Mute.canceled               -= m_Wrapper.m_MainActionsCallbackInterface.OnMute;
         @Quit.started                -= m_Wrapper.m_MainActionsCallbackInterface.OnQuit;
         @Quit.performed              -= m_Wrapper.m_MainActionsCallbackInterface.OnQuit;
         @Quit.canceled               -= m_Wrapper.m_MainActionsCallbackInterface.OnQuit;
         @SwitchAttackLeft.started    -= m_Wrapper.m_MainActionsCallbackInterface.OnSwitchAttackLeft;
         @SwitchAttackLeft.performed  -= m_Wrapper.m_MainActionsCallbackInterface.OnSwitchAttackLeft;
         @SwitchAttackLeft.canceled   -= m_Wrapper.m_MainActionsCallbackInterface.OnSwitchAttackLeft;
         @SwitchAttackRight.started   -= m_Wrapper.m_MainActionsCallbackInterface.OnSwitchAttackRight;
         @SwitchAttackRight.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnSwitchAttackRight;
         @SwitchAttackRight.canceled  -= m_Wrapper.m_MainActionsCallbackInterface.OnSwitchAttackRight;
         @EquipSword.started          -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipSword;
         @EquipSword.performed        -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipSword;
         @EquipSword.canceled         -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipSword;
         @EquipSpear.started          -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipSpear;
         @EquipSpear.performed        -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipSpear;
         @EquipSpear.canceled         -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipSpear;
         @EquipAxe.started            -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipAxe;
         @EquipAxe.performed          -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipAxe;
         @EquipAxe.canceled           -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipAxe;
         @EquipBow.started            -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipBow;
         @EquipBow.performed          -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipBow;
         @EquipBow.canceled           -= m_Wrapper.m_MainActionsCallbackInterface.OnEquipBow;
     }
     m_Wrapper.m_MainActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started            += instance.OnMovement;
         @Movement.performed          += instance.OnMovement;
         @Movement.canceled           += instance.OnMovement;
         @Attack.started              += instance.OnAttack;
         @Attack.performed            += instance.OnAttack;
         @Attack.canceled             += instance.OnAttack;
         @Rotate.started              += instance.OnRotate;
         @Rotate.performed            += instance.OnRotate;
         @Rotate.canceled             += instance.OnRotate;
         @Mute.started                += instance.OnMute;
         @Mute.performed              += instance.OnMute;
         @Mute.canceled               += instance.OnMute;
         @Quit.started                += instance.OnQuit;
         @Quit.performed              += instance.OnQuit;
         @Quit.canceled               += instance.OnQuit;
         @SwitchAttackLeft.started    += instance.OnSwitchAttackLeft;
         @SwitchAttackLeft.performed  += instance.OnSwitchAttackLeft;
         @SwitchAttackLeft.canceled   += instance.OnSwitchAttackLeft;
         @SwitchAttackRight.started   += instance.OnSwitchAttackRight;
         @SwitchAttackRight.performed += instance.OnSwitchAttackRight;
         @SwitchAttackRight.canceled  += instance.OnSwitchAttackRight;
         @EquipSword.started          += instance.OnEquipSword;
         @EquipSword.performed        += instance.OnEquipSword;
         @EquipSword.canceled         += instance.OnEquipSword;
         @EquipSpear.started          += instance.OnEquipSpear;
         @EquipSpear.performed        += instance.OnEquipSpear;
         @EquipSpear.canceled         += instance.OnEquipSpear;
         @EquipAxe.started            += instance.OnEquipAxe;
         @EquipAxe.performed          += instance.OnEquipAxe;
         @EquipAxe.canceled           += instance.OnEquipAxe;
         @EquipBow.started            += instance.OnEquipBow;
         @EquipBow.performed          += instance.OnEquipBow;
         @EquipBow.canceled           += instance.OnEquipBow;
     }
 }
Example #20
0
 public void SetCallbacks(IMainActions instance)
 {
     if (m_Wrapper.m_MainActionsCallbackInterface != null)
     {
         @MovementMode.started       -= m_Wrapper.m_MainActionsCallbackInterface.OnMovementMode;
         @MovementMode.performed     -= m_Wrapper.m_MainActionsCallbackInterface.OnMovementMode;
         @MovementMode.canceled      -= m_Wrapper.m_MainActionsCallbackInterface.OnMovementMode;
         @DestructionMode.started    -= m_Wrapper.m_MainActionsCallbackInterface.OnDestructionMode;
         @DestructionMode.performed  -= m_Wrapper.m_MainActionsCallbackInterface.OnDestructionMode;
         @DestructionMode.canceled   -= m_Wrapper.m_MainActionsCallbackInterface.OnDestructionMode;
         @PlacementMode.started      -= m_Wrapper.m_MainActionsCallbackInterface.OnPlacementMode;
         @PlacementMode.performed    -= m_Wrapper.m_MainActionsCallbackInterface.OnPlacementMode;
         @PlacementMode.canceled     -= m_Wrapper.m_MainActionsCallbackInterface.OnPlacementMode;
         @PushingMode.started        -= m_Wrapper.m_MainActionsCallbackInterface.OnPushingMode;
         @PushingMode.performed      -= m_Wrapper.m_MainActionsCallbackInterface.OnPushingMode;
         @PushingMode.canceled       -= m_Wrapper.m_MainActionsCallbackInterface.OnPushingMode;
         @SelectFloor.started        -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectFloor;
         @SelectFloor.performed      -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectFloor;
         @SelectFloor.canceled       -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectFloor;
         @SelectWall.started         -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectWall;
         @SelectWall.performed       -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectWall;
         @SelectWall.canceled        -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectWall;
         @SelectIce.started          -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectIce;
         @SelectIce.performed        -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectIce;
         @SelectIce.canceled         -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectIce;
         @SelectCamp.started         -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectCamp;
         @SelectCamp.performed       -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectCamp;
         @SelectCamp.canceled        -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectCamp;
         @SelectTrampoline.started   -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectTrampoline;
         @SelectTrampoline.performed -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectTrampoline;
         @SelectTrampoline.canceled  -= m_Wrapper.m_MainActionsCallbackInterface.OnSelectTrampoline;
         @UndoAction.started         -= m_Wrapper.m_MainActionsCallbackInterface.OnUndoAction;
         @UndoAction.performed       -= m_Wrapper.m_MainActionsCallbackInterface.OnUndoAction;
         @UndoAction.canceled        -= m_Wrapper.m_MainActionsCallbackInterface.OnUndoAction;
     }
     m_Wrapper.m_MainActionsCallbackInterface = instance;
     if (instance != null)
     {
         @MovementMode.started       += instance.OnMovementMode;
         @MovementMode.performed     += instance.OnMovementMode;
         @MovementMode.canceled      += instance.OnMovementMode;
         @DestructionMode.started    += instance.OnDestructionMode;
         @DestructionMode.performed  += instance.OnDestructionMode;
         @DestructionMode.canceled   += instance.OnDestructionMode;
         @PlacementMode.started      += instance.OnPlacementMode;
         @PlacementMode.performed    += instance.OnPlacementMode;
         @PlacementMode.canceled     += instance.OnPlacementMode;
         @PushingMode.started        += instance.OnPushingMode;
         @PushingMode.performed      += instance.OnPushingMode;
         @PushingMode.canceled       += instance.OnPushingMode;
         @SelectFloor.started        += instance.OnSelectFloor;
         @SelectFloor.performed      += instance.OnSelectFloor;
         @SelectFloor.canceled       += instance.OnSelectFloor;
         @SelectWall.started         += instance.OnSelectWall;
         @SelectWall.performed       += instance.OnSelectWall;
         @SelectWall.canceled        += instance.OnSelectWall;
         @SelectIce.started          += instance.OnSelectIce;
         @SelectIce.performed        += instance.OnSelectIce;
         @SelectIce.canceled         += instance.OnSelectIce;
         @SelectCamp.started         += instance.OnSelectCamp;
         @SelectCamp.performed       += instance.OnSelectCamp;
         @SelectCamp.canceled        += instance.OnSelectCamp;
         @SelectTrampoline.started   += instance.OnSelectTrampoline;
         @SelectTrampoline.performed += instance.OnSelectTrampoline;
         @SelectTrampoline.canceled  += instance.OnSelectTrampoline;
         @UndoAction.started         += instance.OnUndoAction;
         @UndoAction.performed       += instance.OnUndoAction;
         @UndoAction.canceled        += instance.OnUndoAction;
     }
 }