public MagicEnergy() { configuration = ConfigurationManager.Current.Physics.MagicEnergyConfiguration; energy = configuration.MaxValue; disturbance = 0; }
public MagicEnergy(SaveData data) { configuration = ConfigurationManager.Current.Physics.MagicEnergyConfiguration; energy = data.GetIntValue(SaveKeyEnergy); disturbance = data.GetIntValue(SaveKeyDisturbance); }