public virtual bool AreEqual(ILocationStoryArcModel model, ILocationStoryArc entity) { return EntityMapper.AreEqual(model, entity) // LocationStoryArc Properties // <None> // Related Objects && model.LocationId == entity.LocationId && model.StoryArcId == entity.StoryArcId ; }
public virtual void MapToEntity(ILocationStoryArcModel model, ref ILocationStoryArc entity, int currentDepth = 1) { currentDepth++; // Assign Base properties EntityMapper.MapToEntity(model, ref entity); // LocationStoryArc Properties // <None> // Related Objects entity.LocationId = model.LocationId; entity.Location = (Location)model.Location?.MapToEntity(); entity.StoryArcId = model.StoryArcId; entity.StoryArc = (StoryArc)model.StoryArc?.MapToEntity(); // Associated Objects // <None> }
public virtual ILocationStoryArcModel MapToModel(ILocationStoryArc entity, int currentDepth = 1) { currentDepth++; var model = EntityMapper.MapToModel<ILocationStoryArc, LocationStoryArcModel>(entity); // LocationStoryArc Properties // <None> // Related Objects model.LocationId = entity.LocationId; model.Location = entity.Location?.MapToModel(); model.StoryArcId = entity.StoryArcId; model.StoryArc = entity.StoryArc?.MapToModel(); // Associated Objects // <None> // Return Entity return model; }
public virtual ILocationStoryArcModel MapToModel(ILocationStoryArc entity, int currentDepth = 1) { currentDepth++; var model = EntityMapper.MapToModel <ILocationStoryArc, LocationStoryArcModel>(entity); // LocationStoryArc Properties // <None> // Related Objects model.LocationId = entity.LocationId; model.Location = entity.Location?.MapToModel(); model.StoryArcId = entity.StoryArcId; model.StoryArc = entity.StoryArc?.MapToModel(); // Associated Objects // <None> // Return Entity return(model); }
public static ILocationStoryArcModel MapToModelListing(this ILocationStoryArc entity, int currentDepth = 1) { return(Mapper.MapToModelListing(entity, currentDepth)); }
public void Add(ILocationStoryArc entity) { Context.LocationStoryArcs.Add((LocationStoryArc)entity); }
public static void MapToEntity(this ILocationStoryArcModel model, ref ILocationStoryArc entity, int currentDepth = 1) { Mapper.MapToEntity(model, ref entity, currentDepth); }
public static bool AreEqual(this ILocationStoryArcModel model, ILocationStoryArc entity) { return(Mapper.AreEqual(model, entity)); }
public void Update(ILocationStoryArc entity) { Context.SetModified(entity); }
public static bool AreEqual(this ILocationStoryArcModel model, ILocationStoryArc entity) { return Mapper.AreEqual(model, entity); }
public void Deactivate(ILocationStoryArc entity) { entity.Active = false; Update(entity); }
public void Remove(ILocationStoryArc entity) { Context.LocationStoryArcs.Remove((LocationStoryArc)entity); }