Example #1
0
 public Loc(ILoc loc, ILocState state)
 {
     Id          = loc.Id;
     Description = loc.Description;
     Owner       = loc.Owner;
     if (state != null)
     {
         Speed      = state.Speed.Actual;
         SpeedText  = state.GetSpeedText();
         StateText  = state.GetStateText();
         IsAssigned = state.CurrentBlock.Actual != null;
         IsCurrentRouteDurationExceeded = state.IsCurrentRouteDurationExceeded;
         IsControlledAutomatically      = state.ControlledAutomatically.Actual;
         Direction           = state.Direction.Actual.ToString().ToLower();
         HasPossibleDeadlock = state.PossibleDeadlock.Actual;
     }
 }
            /// <summary>
            /// Update this node from it's state. Only actually make changes if apply is set.
            /// </summary>
            /// <returns>True if the state has changed such that a re-ordering is needed.</returns>
            private bool DoUpdateFromState(bool apply, out bool routeDurationExceededDetected)
            {
                var isAssigned = IsAssigned;
                var isCurrentRouteDurationExceeded = locState.IsCurrentRouteDurationExceeded;
                var newImageIndex = isAssigned ? (isCurrentRouteDurationExceeded ? 1 : 0) : 2;
                var oldImageIndex = ImageIndex;

                if (apply)
                {
                    this.SetText(locState.Description);
                    speedCell.SetText(locState.GetSpeedText());
                    stateCell.SetText(locState.GetStateText());
                    ownerCell.SetText(locState.Owner);
                    advCell.SetText(locState.CommandStationInfo);
                    if (locState.ControlledAutomatically.IsConsistent)
                    {
                        var isChecked = locState.ControlledAutomatically.Actual;
                        if (isChecked != Checked)
                        {
                            Checked = isChecked;
                        }
                    }
                    var group     = isAssigned ? groups[0] : groups[1];
                    var textColor = isAssigned
                                        ? (isCurrentRouteDurationExceeded ? Color.Red : DefaultForeColor)
                                        : Color.Gray;
                    if (oldImageIndex != newImageIndex)
                    {
                        ImageIndex = newImageIndex;
                        ForeColor  = textColor;
                        Group      = group;
                    }
                }
                routeDurationExceededDetected = ((oldImageIndex != newImageIndex) && (newImageIndex == 1));
                return((oldImageIndex != newImageIndex) && ((oldImageIndex == 2) || (newImageIndex == 2)));
            }