public ListenEvent(ListenEvent le) { GlobalPosition = le.GlobalPosition; TargetID = le.TargetID; Type = le.Type; SourceType = le.SourceType; Channel = le.Channel; Name = le.Name; ID = le.ID; OwnerID = le.OwnerID; Message = le.Message; ButtonIndex = le.ButtonIndex; OriginSceneID = le.OriginSceneID; Distance = le.Distance; Localization = le.Localization; Group = le.Group; }
public abstract void ShoutError(IListenEventLocalization localizedMessage);
public override void ShoutError(IListenEventLocalization localizedMessage) { }