public IListObserver <T> Subscribe(HandleItemAdded <T> add, HandleItemRemoved <T> remove, GameObject scope)
        {
            IListObserver <T> observer = Subscribe(add, remove);

            scope.GetOrCreateComponent <ObserverScope>().AddUnsubscribe(() => Unsubscribe(observer));
            return(observer);
        }
        public IListObserver <T> Subscribe(HandleItemAdded <T> add, HandleItemRemoved <T> remove, ObserverScope scope)
        {
            IListObserver <T> observer = Subscribe(add, remove);

            scope.AddUnsubscribe(() => Unsubscribe(observer));
            return(observer);
        }
Example #3
0
 public void Unsubscribe(IListObserver <T> observer, bool callRemoveOnCurrentItems = false)
 {
     _filteredItems.Unsubscribe(observer, callRemoveOnCurrentItems);
 }
Example #4
0
 public void Subscribe(IListObserver <T> observer)
 {
     _filteredItems.Subscribe(observer);
 }