public ILight XCreateLight(ILight.LightType type) { global::System.IntPtr cPtr = IronSightEnginePINVOKE.IDirect3D_XCreateLight(swigCPtr, (int)type); ILight ret = (cPtr == global::System.IntPtr.Zero) ? null : new ILight(cPtr, false); return(ret); }
public virtual Result CreateLight(ILight.LightType type, SWIGTYPE_p_p_ILight light) { Result ret = new Result(IronSightEnginePINVOKE.IDirect3D_CreateLight(swigCPtr, (int)type, SWIGTYPE_p_p_ILight.getCPtr(light)), true); // if (IronSightEnginePINVOKE.SWIGPendingException.Pending) { throw IronSightEnginePINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public virtual void SetType(ILight.LightType val) { IronSightEnginePINVOKE.ILight_SetType(swigCPtr, (int)val); }
public virtual ILight.LightType GetType() { ILight.LightType ret = (ILight.LightType)IronSightEnginePINVOKE.ILight_GetType(swigCPtr); return(ret); }