Example #1
0
        private void Update()
        {
            FireTimer -= Time.deltaTime;

            if (FireTimer <= 0f)
            {
                if (_TargetBehaviour is ISingleTargetBehaviour s)
                {
                    _Launcher.Fire(s.Target);
                }
                else if (_TargetBehaviour is IMultiTargetBehaviour m)
                {
                    _Launcher.Fire(m.Targets);
                }

                ResetFireTimer();
            }
        }