private void performFinalLandJoin(ILandObject master, ILandObject slave)
        {
            bool[,] landBitmapSlave = slave.GetLandBitmap();
            lock (m_landList)
            {
                for (int x = 0; x < 64; x++)
                {
                    for (int y = 0; y < 64; y++)
                    {
                        if (landBitmapSlave[x, y])
                        {
                            m_landIDList[x, y] = master.LandData.LocalID;
                        }
                    }
                }
            }

            removeLandObject(slave.LandData.LocalID);
            UpdateLandObject(master.LandData.LocalID, master.LandData);
        }
        private void performFinalLandJoin(ILandObject master, ILandObject slave)
        {
            bool[,] landBitmapSlave = slave.GetLandBitmap();
            m_landListRwLock.AcquireWriterLock(-1);
            try
            {
                for (int x = 0; x < landBitmapSlave.GetLength(0); x++)
                {
                    for (int y = 0; y < landBitmapSlave.GetLength(1); y++)
                    {
                        if (landBitmapSlave[x, y])
                        {
                            m_landIDList[x, y] = master.LandData.LocalID;
                        }
                    }
                }
            }
            finally
            {
                m_landListRwLock.ReleaseWriterLock();
            }

            removeLandObject(slave.LandData.LocalID);
            UpdateLandObject(master.LandData.LocalID, master.LandData);
        }