public LampListData(LampMapping lampMapping) { Id = lampMapping.Id; IsCoil = lampMapping.IsCoil; Source = lampMapping.Source; Description = lampMapping.Description; Device = lampMapping.Device; DeviceItem = lampMapping.DeviceItem; Type = lampMapping.Type; Channel = lampMapping.Channel; FadingSteps = lampMapping.FadingSteps; LampMapping = lampMapping; }
private int LampTypePriority(ILampDeviceComponent comp) => comp switch {
public void ClearDevice() { Device = null; DeviceItem = null; Update(); }