// Constructor public Lakitu(Vector2 location, int isMovingRight, Level level) { this.level = level; this.location = location; iLakitu = LakituFactory.CreateLakituMove(level); }
public void Move() { throwCount = 10; iLakitu = LakituFactory.CreateLakituMove(level); }
public void Throw() { iLakitu = LakituFactory.CreateLakituThrow(level); }