static StackObject *SetMaterial_12(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Texture texture = (UnityEngine.Texture) typeof(UnityEngine.Texture).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Material material = (UnityEngine.Material) typeof(UnityEngine.Material).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.CanvasRenderer instance_of_this_method; instance_of_this_method = (UnityEngine.CanvasRenderer) typeof(UnityEngine.CanvasRenderer).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetMaterial(material, texture); return(__ret); }
void RelocateValueType(StackObject *src, ref StackObject *dst, ref int mStackBase) { StackObject *descriptor = *(StackObject **)&src->Value; if (descriptor > dst) { throw new StackOverflowException(); } *dst = *descriptor; int cnt = descriptor->ValueLow; StackObject *endAddr = ILIntepreter.Minus(dst, cnt + 1); for (int i = 0; i < cnt; i++) { StackObject *addr = ILIntepreter.Minus(descriptor, i + 1); StackObject *tarVal = ILIntepreter.Minus(dst, i + 1); * tarVal = *addr; switch (addr->ObjectType) { case ObjectTypes.Object: case ObjectTypes.ArrayReference: case ObjectTypes.FieldReference: if (tarVal->Value >= mStackBase) { int oldIdx = addr->Value; tarVal->Value = mStackBase; managedStack[mStackBase] = managedStack[oldIdx]; mStackBase++; } break; case ObjectTypes.ValueTypeObjectReference: var newAddr = endAddr; RelocateValueType(addr, ref endAddr, ref mStackBase); *(StackObject **)&tarVal->Value = newAddr; break; } } dst = endAddr; }
static StackObject *GetValue_17(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 6); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Globalization.CultureInfo @culture = (System.Globalization.CultureInfo) typeof(System.Globalization.CultureInfo).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Object[] @index = (System.Object[]) typeof(System.Object[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Reflection.Binder @binder = (System.Reflection.Binder) typeof(System.Reflection.Binder).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); System.Reflection.BindingFlags @invokeAttr = (System.Reflection.BindingFlags) typeof(System.Reflection.BindingFlags).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 5); System.Object @obj = (System.Object) typeof(System.Object).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 6); System.Reflection.PropertyInfo instance_of_this_method = (System.Reflection.PropertyInfo) typeof(System.Reflection.PropertyInfo).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetValue(@obj, @invokeAttr, @binder, @index, @culture); object obj_result_of_this_method = result_of_this_method; if (obj_result_of_this_method is CrossBindingAdaptorType) { return(ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance, true)); } return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method, true)); }
static StackObject *SetPixels32_7(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 4); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 miplevel = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 arrayElement = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Color32[] colors = (UnityEngine.Color32[]) typeof(UnityEngine.Color32[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Texture2DArray instance_of_this_method; instance_of_this_method = (UnityEngine.Texture2DArray) typeof(UnityEngine.Texture2DArray).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetPixels32(colors, arrayElement, miplevel); return(__ret); }
static StackObject *Ctor_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.SceneManagement.LocalPhysicsMode @physicsMode = (UnityEngine.SceneManagement.LocalPhysicsMode) typeof(UnityEngine.SceneManagement.LocalPhysicsMode).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = new UnityEngine.SceneManagement.CreateSceneParameters(@physicsMode); if (!isNewObj) { __ret--; WriteBackInstance(__domain, __ret, __mStack, ref result_of_this_method); return(__ret); } return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static StackObject *GetField_7(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Reflection.BindingFlags @bindingAttr = (System.Reflection.BindingFlags) typeof(System.Reflection.BindingFlags).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @name = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Type instance_of_this_method = (System.Type) typeof(System.Type).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetField(@name, @bindingAttr); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static StackObject* Invoke_0(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.GameObject @obj = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.GameObject @go = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); global::UIEventListener.ObjectDelegate instance_of_this_method = (global::UIEventListener.ObjectDelegate)typeof(global::UIEventListener.ObjectDelegate).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.Invoke(@go, @obj); return __ret; }
static StackObject *set_name_4(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @value = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.SceneManagement.Scene instance_of_this_method = (UnityEngine.SceneManagement.Scene) typeof(UnityEngine.SceneManagement.Scene).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); instance_of_this_method.name = value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); return(__ret); }
static StackObject *GetResult_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); System.Runtime.CompilerServices.TaskAwaiter <Google.Protobuf.Adapt_IMessage.Adaptor> instance_of_this_method = (System.Runtime.CompilerServices.TaskAwaiter <Google.Protobuf.Adapt_IMessage.Adaptor>) typeof(System.Runtime.CompilerServices.TaskAwaiter <Google.Protobuf.Adapt_IMessage.Adaptor>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); var result_of_this_method = instance_of_this_method.GetResult(); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); object obj_result_of_this_method = result_of_this_method; if (obj_result_of_this_method is CrossBindingAdaptorType) { return(ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance)); } return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static StackObject *BeginAcceptTcpClient_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Object @state = (System.Object) typeof(System.Object).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.AsyncCallback @callback = (System.AsyncCallback) typeof(System.AsyncCallback).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Net.Sockets.TcpListener instance_of_this_method = (System.Net.Sockets.TcpListener) typeof(System.Net.Sockets.TcpListener).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.BeginAcceptTcpClient(@callback, @state); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static StackObject *SetException_3(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Exception @exception = (System.Exception) typeof(System.Exception).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); System.Runtime.CompilerServices.AsyncVoidMethodBuilder instance_of_this_method = (System.Runtime.CompilerServices.AsyncVoidMethodBuilder) typeof(System.Runtime.CompilerServices.AsyncVoidMethodBuilder).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); instance_of_this_method.SetException(@exception); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); return(__ret); }
static StackObject *set_selectOnRight_9(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.UI.Selectable @value = (UnityEngine.UI.Selectable) typeof(UnityEngine.UI.Selectable).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.UI.Navigation instance_of_this_method = (UnityEngine.UI.Navigation) typeof(UnityEngine.UI.Navigation).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); instance_of_this_method.selectOnRight = value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); return(__ret); }
static StackObject *SetPosition_26(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Vector3 @position = (UnityEngine.Vector3) typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @index = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.LineRenderer instance_of_this_method; instance_of_this_method = (UnityEngine.LineRenderer) typeof(UnityEngine.LineRenderer).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetPosition(@index, @position); return(__ret); }
static StackObject *Add_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Object @k = (System.Object) typeof(System.Object).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Type @t = (System.Type) typeof(System.Type).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); ET.UnOrderMultiMap <System.Type, System.Object> instance_of_this_method = (ET.UnOrderMultiMap <System.Type, System.Object>) typeof(ET.UnOrderMultiMap <System.Type, System.Object>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.Add(@t, @k); return(__ret); }
static StackObject *DrawIcon_23(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @allowScaling = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @name = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Vector3 @center = (UnityEngine.Vector3) typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); UnityEngine.Gizmos.DrawIcon(@center, @name, @allowScaling); return(__ret); }
static StackObject *DrawWireMesh_21(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Vector3 @position = (UnityEngine.Vector3) typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @submeshIndex = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Mesh @mesh = (UnityEngine.Mesh) typeof(UnityEngine.Mesh).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); UnityEngine.Gizmos.DrawWireMesh(@mesh, @submeshIndex, @position); return(__ret); }
static StackObject *Encapsulate_4(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Bounds @bounds = (UnityEngine.Bounds) typeof(UnityEngine.Bounds).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.Bounds instance_of_this_method = (UnityEngine.Bounds) typeof(UnityEngine.Bounds).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); instance_of_this_method.Encapsulate(@bounds); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); return(__ret); }
static StackObject *Ctor_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 5); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean mipmap = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.TextureFormat format = (UnityEngine.TextureFormat) typeof(UnityEngine.TextureFormat).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Int32 depth = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); System.Int32 height = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 5); System.Int32 width = ptr_of_this_method->Value; var result_of_this_method = new UnityEngine.Texture2DArray(width, height, depth, format, mipmap); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static StackObject* Equals_1(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @y = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @x = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Collections.Generic.EqualityComparer<System.Int32> instance_of_this_method = (System.Collections.Generic.EqualityComparer<System.Int32>)typeof(System.Collections.Generic.EqualityComparer<System.Int32>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.Equals(@x, @y); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; }
static StackObject *Add_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ILRuntime.Runtime.Intepreter.ILTypeInstance @value = (ILRuntime.Runtime.Intepreter.ILTypeInstance) typeof(ILRuntime.Runtime.Intepreter.ILTypeInstance).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); FairyGUI.GButton @key = (FairyGUI.GButton) typeof(FairyGUI.GButton).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Collections.Generic.Dictionary <FairyGUI.GButton, ILRuntime.Runtime.Intepreter.ILTypeInstance> instance_of_this_method = (System.Collections.Generic.Dictionary <FairyGUI.GButton, ILRuntime.Runtime.Intepreter.ILTypeInstance>) typeof(System.Collections.Generic.Dictionary <FairyGUI.GButton, ILRuntime.Runtime.Intepreter.ILTypeInstance>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 0); __intp.Free(ptr_of_this_method); instance_of_this_method.Add(@key, @value); return(__ret); }
static StackObject *AsyncInstantiate_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Action <UnityEngine.GameObject> @callback = (System.Action <UnityEngine.GameObject>) typeof(System.Action <UnityEngine.GameObject>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @name = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); Improve.AddressableManager instance_of_this_method = (Improve.AddressableManager) typeof(Improve.AddressableManager).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.AsyncInstantiate(@name, @callback); return(__ret); }
static StackObject* Slerp_0(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @t = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Quaternion @b = (UnityEngine.Quaternion)typeof(UnityEngine.Quaternion).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Quaternion @a = (UnityEngine.Quaternion)typeof(UnityEngine.Quaternion).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.Quaternion.Slerp(@a, @b, @t); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); }
static StackObject *Equals_4(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Object other = (System.Object) typeof(System.Object).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.NetworkViewID instance_of_this_method; instance_of_this_method = (UnityEngine.NetworkViewID) typeof(UnityEngine.NetworkViewID).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); var result_of_this_method = instance_of_this_method.Equals(other); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return(__ret + 1); }
static StackObject* SetStateMachine_6(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Runtime.CompilerServices.IAsyncStateMachine @stateMachine = (System.Runtime.CompilerServices.IAsyncStateMachine)typeof(System.Runtime.CompilerServices.IAsyncStateMachine).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); System.Runtime.CompilerServices.AsyncTaskMethodBuilder<ILRuntime.Runtime.Intepreter.ILTypeInstance> instance_of_this_method = (System.Runtime.CompilerServices.AsyncTaskMethodBuilder<ILRuntime.Runtime.Intepreter.ILTypeInstance>)typeof(System.Runtime.CompilerServices.AsyncTaskMethodBuilder<ILRuntime.Runtime.Intepreter.ILTypeInstance>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); instance_of_this_method.SetStateMachine(@stateMachine); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); return __ret; }
static StackObject *GetRootGameObjects_12(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Collections.Generic.List <UnityEngine.GameObject> @rootGameObjects = (System.Collections.Generic.List <UnityEngine.GameObject>) typeof(System.Collections.Generic.List <UnityEngine.GameObject>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.SceneManagement.Scene instance_of_this_method = (UnityEngine.SceneManagement.Scene) typeof(UnityEngine.SceneManagement.Scene).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); instance_of_this_method.GetRootGameObjects(@rootGameObjects); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); return(__ret); }
static StackObject *LoadSceneAsync_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Action <TinaX.VFSKit.ISceneAsset, TinaX.XException> @callback = (System.Action <TinaX.VFSKit.ISceneAsset, TinaX.XException>) typeof(System.Action <TinaX.VFSKit.ISceneAsset, TinaX.XException>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @scenePath = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); TinaX.VFSKit.IVFS instance_of_this_method = (TinaX.VFSKit.IVFS) typeof(TinaX.VFSKit.IVFS).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.LoadSceneAsync(@scenePath, @callback); return(__ret); }
static StackObject *set_Item_3(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Collections.Generic.Dictionary <System.String, UnityEngine.Object> @value = (System.Collections.Generic.Dictionary <System.String, UnityEngine.Object>) typeof(System.Collections.Generic.Dictionary <System.String, UnityEngine.Object>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @key = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Collections.Generic.Dictionary <System.String, System.Collections.Generic.Dictionary <System.String, UnityEngine.Object> > instance_of_this_method = (System.Collections.Generic.Dictionary <System.String, System.Collections.Generic.Dictionary <System.String, UnityEngine.Object> >) typeof(System.Collections.Generic.Dictionary <System.String, System.Collections.Generic.Dictionary <System.String, UnityEngine.Object> >).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method[key] = value; return(__ret); }
static StackObject *Split_7(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.StringSplitOptions @options = (System.StringSplitOptions) typeof(System.StringSplitOptions).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String[] @separator = (System.String[]) typeof(System.String[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.String instance_of_this_method = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.Split(@separator, @options); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static StackObject* Add_2(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Collections.Generic.Dictionary<System.String, System.Collections.Generic.Dictionary<System.String, System.Collections.Generic.Dictionary<System.String, ILRuntime.Runtime.Intepreter.ILTypeInstance>>> @value = (System.Collections.Generic.Dictionary<System.String, System.Collections.Generic.Dictionary<System.String, System.Collections.Generic.Dictionary<System.String, ILRuntime.Runtime.Intepreter.ILTypeInstance>>>)typeof(System.Collections.Generic.Dictionary<System.String, System.Collections.Generic.Dictionary<System.String, System.Collections.Generic.Dictionary<System.String, ILRuntime.Runtime.Intepreter.ILTypeInstance>>>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @key = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Collections.Generic.Dictionary<System.String, System.Collections.Generic.Dictionary<System.String, System.Collections.Generic.Dictionary<System.String, System.Collections.Generic.Dictionary<System.String, ILRuntime.Runtime.Intepreter.ILTypeInstance>>>> instance_of_this_method = (System.Collections.Generic.Dictionary<System.String, System.Collections.Generic.Dictionary<System.String, System.Collections.Generic.Dictionary<System.String, System.Collections.Generic.Dictionary<System.String, ILRuntime.Runtime.Intepreter.ILTypeInstance>>>>)typeof(System.Collections.Generic.Dictionary<System.String, System.Collections.Generic.Dictionary<System.String, System.Collections.Generic.Dictionary<System.String, System.Collections.Generic.Dictionary<System.String, ILRuntime.Runtime.Intepreter.ILTypeInstance>>>>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.Add(@key, @value); return __ret; }
static StackObject *set_localPhysicsMode_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.SceneManagement.LocalPhysicsMode @value = (UnityEngine.SceneManagement.LocalPhysicsMode) typeof(UnityEngine.SceneManagement.LocalPhysicsMode).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.SceneManagement.CreateSceneParameters instance_of_this_method = (UnityEngine.SceneManagement.CreateSceneParameters) typeof(UnityEngine.SceneManagement.CreateSceneParameters).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); instance_of_this_method.localPhysicsMode = value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); return(__ret); }