public void InitializeKeyboardInputEngine(IKeyboardInputEngine keyboardInputEngine) { KeyboardInputEngine = keyboardInputEngine; }
public void Initialize(IDrawingEngine drawingEngine, IKeyboardInputEngine keyboardInputEngine) { InitializeDrawingEngine(drawingEngine); InitializeKeyboardInputEngine(keyboardInputEngine); DrawingEngine.SubscribeToUIDraw(UIDraw); SubscribeToKeyboardHandler(); }