public RuntimeJewel(IJewelData Data, Vector2 Pos, string JewelID) { jewelID = JewelID; data = Data; pos = Pos; lastPos = new Vector2(-1, -1); IsSelected = false; selectJewelMechanic = new SelectJewelMechanics(this); unSelectJewelMechanic = new UnselectJewelMechanics(this); jewelFallMechanics = new JewelFallMechanics(this); }
public void TransformJewel(IJewelData Data) { data = Data; }