private bool GetNodes() { IINode characterNode = i.GetINodeByName(Character.Name); IINode bipedNode = i.GetINodeByName(Character.BipedName); if (characterNode != null && bipedNode != null) { Character.Node = characterNode; Character.BipedNode = bipedNode; global.ExecuteMAXScriptScript("animationRange = interval 0 " + (Character.StepLength - 1), false, null); groupAnimation.Enabled = true; groupCreateAnimation.Enabled = true; return(true); } else { return(false); } }