Example #1
0
 public UnityObjectPoolBase(GameObject prefab, Transform inPoolParent)
 {
     _prefab       = prefab;
     _inPoolParent = inPoolParent;
     _instantiater = new DefaultInstantiater();
 }
Example #2
0
 public UnityObjectPoolBase(GameObject prefab, Transform inPoolParent, IInstantiater instantiater)
 {
     _prefab       = prefab;
     _inPoolParent = inPoolParent;
     _instantiater = instantiater;
 }
Example #3
0
 public UnityObjectCachePoolBase(GameObject prefab, Transform inPoolParent, IInstantiater instantiater) : base(prefab, inPoolParent, instantiater)
 {
 }