Example #1
0
        private bool GetInput()
        {
            var command = _inputHandler.GetCommand();

            switch (command)
            {
            case Command.MoveLeft:
            case Command.MoveRight:
            case Command.MoveUp:
            case Command.MoveDown:
                var  playerPoint = _world.GetPlayer();
                bool result      = MoveObject(command, playerPoint);
                break;

            case Command.Quit:
                return(true);

            case Command.Restart:
                _world.Reset();
                RequiresRedraw = true;
                break;
            }

            return(false);
        }