Example #1
0
        /// <summary>
        /// This executes the install script.
        /// </summary>
        /// <param name="p_tfmFileManager">The transactional file manager to use to interact with the file system.</param>
        /// <returns><c>true</c> if the script completed successfully;
        /// <c>false</c> otherwise.</returns>
        protected bool RunScript(TxFileManager p_tfmFileManager)
        {
            IModFileInstaller mfiFileInstaller = CreateFileInstaller(p_tfmFileManager, m_dlgOverwriteConfirmationDelegate);
            bool booResult = false;

            if (Mod.HasInstallScript)
            {
                IDataFileUtil dfuDataFileUtility = new DataFileUtil(GameMode.GameModeEnvironmentInfo.InstallationPath);

                IIniInstaller iniIniInstaller = CreateIniInstaller(p_tfmFileManager, m_dlgOverwriteConfirmationDelegate);
                IGameSpecificValueInstaller gviGameSpecificValueInstaller = CreateGameSpecificValueInstaller(p_tfmFileManager, m_dlgOverwriteConfirmationDelegate);

                InstallerGroup  ipgInstallers = new InstallerGroup(dfuDataFileUtility, mfiFileInstaller, iniIniInstaller, gviGameSpecificValueInstaller, PluginManager);
                IScriptExecutor sexScript     = Mod.InstallScript.Type.CreateExecutor(Mod, GameMode, EnvironmentInfo, ipgInstallers, UIContext);
                sexScript.TaskStarted      += new EventHandler <EventArgs <IBackgroundTask> >(ScriptExecutor_TaskStarted);
                sexScript.TaskSetCompleted += new EventHandler <TaskSetCompletedEventArgs>(ScriptExecutor_TaskSetCompleted);
                booResult = sexScript.Execute(Mod.InstallScript);

                iniIniInstaller.FinalizeInstall();

                if (gviGameSpecificValueInstaller != null)
                {
                    gviGameSpecificValueInstaller.FinalizeInstall();
                }
            }
            else
            {
                booResult = RunBasicInstallScript(mfiFileInstaller, ActiveMods);
            }
            mfiFileInstaller.FinalizeInstall();
            return(booResult);
        }
 /// <summary>
 /// A sinmple constructor that initializes the object with the given values.
 /// </summary>
 /// <param name="p_dfuDataFileUtility">The utility class to use to work with data files.</param>
 /// <param name="p_mfiFileInstaller">The installer to use to install files.</param>
 /// <param name="p_iniIniInstaller">The installer to use to install INI values.</param>
 /// <param name="p_gviGameSpecificValueInstaller">The installer to use to install game specific values.</param>
 /// <param name="p_pmgPluginManager">The manager to use to manage plugins.</param>
 public InstallerGroup(IDataFileUtil p_dfuDataFileUtility, IModFileInstaller p_mfiFileInstaller, IIniInstaller p_iniIniInstaller, IGameSpecificValueInstaller p_gviGameSpecificValueInstaller, IPluginManager p_pmgPluginManager)
 {
     DataFileUtility            = p_dfuDataFileUtility;
     FileInstaller              = p_mfiFileInstaller;
     IniInstaller               = p_iniIniInstaller;
     GameSpecificValueInstaller = p_gviGameSpecificValueInstaller;
     PluginManager              = p_pmgPluginManager;
 }
		/// <summary>
		/// A sinmple constructor that initializes the object with the given values.
		/// </summary>
		/// <param name="p_dfuDataFileUtility">The utility class to use to work with data files.</param>
		/// <param name="p_mfiFileInstaller">The installer to use to install files.</param>
		/// <param name="p_iniIniInstaller">The installer to use to install INI values.</param>
		/// <param name="p_gviGameSpecificValueInstaller">The installer to use to install game specific values.</param>
		/// <param name="p_pmgPluginManager">The manager to use to manage plugins.</param>
		public InstallerGroup(IDataFileUtil p_dfuDataFileUtility, IModFileInstaller p_mfiFileInstaller, IIniInstaller p_iniIniInstaller, IGameSpecificValueInstaller p_gviGameSpecificValueInstaller, IPluginManager p_pmgPluginManager)
		{
			DataFileUtility = p_dfuDataFileUtility;
			FileInstaller = p_mfiFileInstaller;
			IniInstaller = p_iniIniInstaller;
			GameSpecificValueInstaller = p_gviGameSpecificValueInstaller;
			PluginManager = p_pmgPluginManager;
		}
Example #4
0
        /// <summary>
        /// This executes the install script.
        /// </summary>
        /// <param name="p_tfmFileManager">The transactional file manager to use to interact with the file system.</param>
        /// <returns><c>true</c> if the script completed successfully;
        /// <c>false</c> otherwise.</returns>
        protected bool RunScript(TxFileManager p_tfmFileManager)
        {
            IModFileInstaller mfiFileInstaller = CreateFileInstaller(p_tfmFileManager, m_dlgOverwriteConfirmationDelegate);
            bool          booResult            = false;
            IIniInstaller iniIniInstaller      = null;
            IGameSpecificValueInstaller gviGameSpecificValueInstaller = null;

            if (Mod.HasInstallScript)
            {
                if (CheckScriptedModLog())
                {
                    booResult = RunBasicInstallScript(mfiFileInstaller, ActiveMods, LoadXMLModFilesToInstall());
                }
                else
                {
                    try
                    {
                        IDataFileUtil dfuDataFileUtility = new DataFileUtil(GameMode.GameModeEnvironmentInfo.InstallationPath);

                        iniIniInstaller = CreateIniInstaller(p_tfmFileManager, m_dlgOverwriteConfirmationDelegate);
                        gviGameSpecificValueInstaller = CreateGameSpecificValueInstaller(p_tfmFileManager, m_dlgOverwriteConfirmationDelegate);

                        InstallerGroup  ipgInstallers = new InstallerGroup(dfuDataFileUtility, mfiFileInstaller, iniIniInstaller, gviGameSpecificValueInstaller, PluginManager);
                        IScriptExecutor sexScript     = Mod.InstallScript.Type.CreateExecutor(Mod, GameMode, EnvironmentInfo, VirtualModActivator, ipgInstallers, UIContext);
                        sexScript.TaskStarted      += new EventHandler <EventArgs <IBackgroundTask> >(ScriptExecutor_TaskStarted);
                        sexScript.TaskSetCompleted += new EventHandler <TaskSetCompletedEventArgs>(ScriptExecutor_TaskSetCompleted);
                        booResult = sexScript.Execute(Mod.InstallScript);
                    }
                    catch (Exception ex)
                    {
                        PopupErrorMessage     = ex.Message;
                        PopupErrorMessageType = "Error";
                    }

                    iniIniInstaller.FinalizeInstall();

                    if (gviGameSpecificValueInstaller != null)
                    {
                        gviGameSpecificValueInstaller.FinalizeInstall();
                    }
                }
            }
            else
            {
                booResult = RunBasicInstallScript(mfiFileInstaller, ActiveMods, null);
            }
            mfiFileInstaller.FinalizeInstall();
            return(booResult);
        }