private static BabylonAnimationKey GenerateFloatFunc(int index, IIKeyControl keyControl) { var key = Loader.Global.ILinFloatKey.Create(); keyControl.GetKey(index, key); return new BabylonAnimationKey { frame = key.Time / Ticks, values = new[] { key.Val } }; }
private static BabylonAnimationKey GenerateFloatFunc(int index, IIKeyControl keyControl) { var key = Loader.Global.ILinFloatKey.Create(); keyControl.GetKey(index, key); return(new BabylonAnimationKey { frame = key.Time / Ticks, values = new[] { key.Val } }); }