public HoleService(IHoleRepository holeRepository, IHoleStatisticsRepository holeStatisticsRepository, IGameRepository gameRepository, IShotRepository shotRepository) { _holeRepository = holeRepository; _holeStatisticsRepository = holeStatisticsRepository; _gameRepository = gameRepository; _shotRepository = shotRepository; }
public ShotService(IShotRepository shotRepository, IShotTypeRepository shotTypeRepository, IGameRepository gameRepository, IPlayerRepository playerRepository, IHoleRepository holeRepository) { _shotRepository = shotRepository; _shotTypeRepository = shotTypeRepository; _gameRepository = gameRepository; _playerRepository = playerRepository; _holeRepository = holeRepository; }
public PlayerService(IPlayerRepository playerRepository, IHoleRepository holeRepository, IPlayerStatisticsRepository playerStatisticsRepository, IPlayerHoleStatisticsRepository playerHoleStatisticsRepository, IGameStatisticsRepository gameStatisticsRepository, IUnitOfWork unitOfWork) { _playerRepository = playerRepository; _holeRepository = holeRepository; _playerStatisticsRepository = playerStatisticsRepository; _playerHoleStatisticsRepository = playerHoleStatisticsRepository; _gameStatisticsRepository = gameStatisticsRepository; _unitOfWork = unitOfWork; }
public ShotService(IShotRepository shotRepository, IShotTypeRepository shotTypeRepository, IGameRepository gameRepository, IPlayerRepository playerRepository, IHoleRepository holeRepository, IUnitOfWork unitOfWork) { _shotRepository = shotRepository; _shotTypeRepository = shotTypeRepository; _gameRepository = gameRepository; _playerRepository = playerRepository; _holeRepository = holeRepository; _unitOfWork = unitOfWork; }
public BaseController() { this.closestToPinRepository = new ClosestToPinRepository(dataContext); this.courseRepository = new CourseRepository(dataContext); this.segmentRepository = new SegmentRepository(dataContext); this.holeRepository = new HoleRepository(dataContext); this.messageRepository = new MessageRepository(dataContext); this.scoreRepository = new ScoreRepository(dataContext); this.teamRepository = new TeamRepository(dataContext); }
public PlayerService(IPlayerRepository playerRepository, IHoleRepository holeRepository, IShotRepository shotRepository, IGameRepository gameRepository, IPlayerStatisticsRepository playerStatisticsRepository, IPlayerHoleStatisticsRepository playerHoleStatisticsRepository, IGameStatisticsRepository gameStatisticsRepository, IPlayerGameStatisticsRepository playerGameStatisticsRepository, IPlayerCareerStatisticsRepository playerCareerStatisticsRepository) { _playerRepository = playerRepository; _holeRepository = holeRepository; _shotRepository = shotRepository; _gameRepository = gameRepository; _playerStatisticsRepository = playerStatisticsRepository; _playerHoleStatisticsRepository = playerHoleStatisticsRepository; _gameStatisticsRepository = gameStatisticsRepository; _playerGameStatisticsRepository = playerGameStatisticsRepository; _playerCareerStatisticsRepository = playerCareerStatisticsRepository; }
public ScoreService(IHoleRepository holeRepository, IPlayerScoreRepository playerScoreRepository, IReserveRepository reservationRepository, IGolfCourseRepository golfCourseRepository, IHandiCapRepository handicapRepository, IMemberRepository memberRepository) { _playerScoreRepository = playerScoreRepository; _holeRepository = holeRepository; _golfCourseRepository = golfCourseRepository; _handicapRepository = handicapRepository; _memberRepository = memberRepository; _reservationRepository = reservationRepository; }
public AdminService( IHoleRepository holeRepository, ISignalRNotifier signalRNotifier, IAttemptRepository attemptRepository, IUserRepository userRepository, IChallengeRepository challengeRepository, IGameRepository gameRepository) { this.holeRepository = holeRepository; this.signalRNotifier = signalRNotifier; this.attemptRepository = attemptRepository; this.userRepository = userRepository; this.challengeRepository = challengeRepository; this.gameRepository = gameRepository; }
public DashboardService( IGameRepository gameRepository, IHoleRepository holeRepository, ISignalRNotifier signalRNotifier, IAttemptRepository attemptRepository, IUserRepository userRepository, IBestAttemptsService bestAttemptsService, IChallengeRepository challengeRepository) { this.gameRepository = gameRepository; this.holeRepository = holeRepository; this.signalRNotifier = signalRNotifier; this.attemptRepository = attemptRepository; this.userRepository = userRepository; this.bestAttemptsService = bestAttemptsService; this.challengeRepository = challengeRepository; }
public GameService( ICodeGolfService codeGolfService, IAttemptRepository attemptRepository, IGameRepository gameRepository, IHoleRepository holeRepository, ISignalRNotifier signalRNotifier, IUserRepository userRepository, IChallengeRepository challengeRepository) { this.codeGolfService = codeGolfService; this.attemptRepository = attemptRepository; this.gameRepository = gameRepository; this.holeRepository = holeRepository; this.signalRNotifier = signalRNotifier; this.userRepository = userRepository; this.challengeRepository = challengeRepository; }
public HoleController(IHoleRepository repository) { this.repository = repository; }
public HoleService(IHoleRepository holeRepository, IHoleStatisticsRepository holeStatisticsRepository, IUnitOfWork unitOfWork) { _holeRepository = holeRepository; _holeStatisticsRepository = holeStatisticsRepository; _unitOfWork = unitOfWork; }