Example #1
0
        private void Awake()
        {
            IHitDetector hitDetector = explosion.GetComponent <IHitDetector>();

            if (hitDetector != null)
            {
                hitDetector.OnDamageableHit += DealDamage;
            }
            else
            {
                Debug.Log($"Hit detector is missing on {name}");
            }

            Destroy(gameObject, lifeTime);
        }
Example #2
0
 private void Awake()
 {
     hitDetector = GetComponent <IHitDetector>();
     hitDetector.OnDamageableHit += DealDamage;
 }