public override void SetUpReference() { IHeatImage heatImage = heatImageAdaptor.GetHeatImage(); thisHeatManager.SetHeatImage(heatImage); IHeatLevelText heatLevelText = heatLevelTextAdaptor.GetHeatLevelText(); thisHeatManager.SetHeatLevelText(heatLevelText); IShootingTargetReserve[] shootingTargetReserves = CollectShootingTargetReserves(); thisHeatManager.SetShootingTargetReserves(shootingTargetReserves); IGameplayWidget widget = gameplayWidgetAdaptor.GetGameplayWidget(); thisHeatManager.SetGameplayWidget(widget); IColorSchemeManager colorSchemeManager = colorSchemeManagerAdaptor.GetColorSchemeManager(); thisHeatManager.SetColorSchemeManager(colorSchemeManager); }
public void SetHeatLevelText(IHeatLevelText heatLevelText) { thisHeatLevelText = heatLevelText; }