public Handler(IMediator mediator, IGame game, IGameStats gameStats, IHaveTheMazeCanvases mazeCanvases) { _mediator = mediator; _game = game; _gameStats = gameStats; _mazeCanvases = mazeCanvases; }
public Handler(IGameStats gameStats, IMediator mediator, ICoinBox coinBox, IHaveTheMazeCanvases mazeCanvases) { _gameStats = gameStats; _mediator = mediator; _coinBox = coinBox; _mazeCanvases = mazeCanvases; }
public Handler(IGameSoundPlayer gameSoundPlayer, IGameStats gameStats, IMediator mediator, IHaveTheMazeCanvases mazeCanvases) { _gameSoundPlayer = gameSoundPlayer; _gameStats = gameStats; _mediator = mediator; _mazeCanvases = mazeCanvases; }
public Handler(IGhostCollection ghostCollection, IFruit fruit, IMaze maze, IPacMan pacman, IGame game, IActs acts, IGameStats gameStats, IHaveTheMazeCanvases mazeCanvases) { _mazeCanvases = mazeCanvases; _ghostCollection = ghostCollection; _fruit = fruit; _maze = maze; _pacman = pacman; _game = game; _acts = acts; _gameStats = gameStats; }