public float GetNormalizedValue(IHaveIntValue objWithIntValue) { if (objWithIntValue.GetValue() <= 0) { return(0f); } return((float)objWithIntValue.GetValue() / (float)objWithIntValue.GetMaxValue()); }
public void Setup(IHaveIntValue objWithIntValue) { _valueToDisplay = objWithIntValue; objWithIntValue.OnValueChange += () => { UpdateView(); }; }