public HandStatusFactory(IHasBlackjackSpecification has_blackjack_spec,
                          IHasBustedSpecification has_bust_spec,
                          IHasSoftBlackJackSpecification has_soft_blackjack_spec)
 {
     _has_blackjack_spec      = has_blackjack_spec;
     _has_soft_blackjack_spec = has_soft_blackjack_spec;
     _has_bust_spec           = has_bust_spec;
 }
 public HandStatusFactory(IHasBlackjackSpecification has_blackjack_spec, 
                          IHasBustedSpecification has_bust_spec, 
                          IHasSoftBlackJackSpecification has_soft_blackjack_spec)
 {
     _has_blackjack_spec = has_blackjack_spec;
     _has_soft_blackjack_spec = has_soft_blackjack_spec;
     _has_bust_spec = has_bust_spec;
 }