void UseGear(IHardware gear)
    {
        int staminaCost = gear.StaminaCost;

        if (!gear.IsOnCooldown && staminaComponent.TryToExpendStamina(staminaCost))
        {
            gear.UseActiveHardware();
        }
    }
 void StopGearUse(IHardware gear)
 {
     gear.UseActiveHardware();
 }