Example #1
0
        public void TestRemovePlayerByID()
        {
            IHangmanRepository repository = HangmanRepositoryFactory.CreateRepository();
            int         playerID          = repository.GetPlayerID("player1");
            GamesResult gamesResult;

            if (playerID == 0)
            {
                //Add player
                repository.AddPlayer("player1", "password");
                playerID = repository.GetPlayerID("player1");
            }

            gamesResult = repository.GetGamesResultForPlayer(playerID);
            if (gamesResult.NumberOfGames == 0)
            {
                int wordID = repository.GetWords(1)[0];
                repository.RecordGame(playerID, wordID, 3, 3, true);
                gamesResult = repository.GetGamesResultForPlayer(playerID);
            }
            Assert.IsTrue(gamesResult.NumberOfGames > 0);
            Assert.IsTrue(gamesResult.NumberOfSuccess > 0);

            Assert.IsTrue(playerID > 0);

            repository.RemovePlayerByID(playerID);

            int id2 = repository.GetPlayerID("player1");

            gamesResult = repository.GetGamesResultForPlayer(playerID);
            Assert.IsTrue(id2 == 0);
            Assert.IsTrue(gamesResult.NumberOfGames == 0);
        }
Example #2
0
        public void ProcessChar(char c)
        {
            bool          foundChar = false;
            StringBuilder sb        = new StringBuilder();

            sb.Append(GuessedWord[0]);
            for (int i = 1; i < GuessedWord.Length - 1; i++)
            {
                if (GuessedWord[i] == '_')
                {
                    if (Word.ToUpper()[i] == c)
                    {
                        sb.Append(Word[i]);
                        foundChar = true;
                    }
                    else
                    {
                        sb.Append("_");
                    }
                }
                else
                {
                    sb.Append(GuessedWord[i]);
                }
            }
            sb.Append(GuessedWord[GuessedWord.Length - 1]);
            GuessedWord = sb.ToString();

            if (!foundChar)
            {
                WrongChars += " " + c;
                WrongCharsCount++;
            }

            sb.Clear(); sb.Append(GuessedWord[0]);

            for (int i = 1; i < GuessedWord.Length; i++)
            {
                sb.Append(" " + GuessedWord[i]);
            }

            DisplayWord = sb.ToString();
            Status      = GuessedWord.IndexOf("_") == -1 ? "Success" : (WrongCharsCount > 5 ? "Failed" : "");
            if (Status != "")
            {
                repository.RecordGame(playerID, wordID, WrongCharsCount, 0, Status == "Success");
            }
        }