public void TestResetGuessCount() { // Remove all guesses from logic instance. for (int i = 0; i < guessLimit; i++) { logic.DecrementGuessCount(); } // Assert guesses have changed. Assert.AreNotEqual(guessLimit, logic.GetGuessCount()); // Reset guess count and assert that guesses have correct value. logic.ResetGuessCount(); Assert.AreEqual(guessLimit, logic.GetGuessCount()); }
private void playRound(string word) { string blanks = getBlanks(word); Console.WriteLine("Enter word or character from word to guess: " + blanks + " " + word + "\n"); while (guessLogic.GetGuessCount() > 0) { Console.Write("> "); string guess = Console.ReadLine()?.ToLower(); bool correct; if (guess.Length > 1) { correct = wordLogic.EvaluateWord(word, guess); } else { correct = wordLogic.EvaluateLetter(word, blanks, guess); } if (correct) { blanks = substituteLetters(word, blanks, guess); guessLogic.IncrementGuessCount(); string guessProgress = blanks.Replace(" ", ""); bool hasWon = wordLogic.EvaluateWord(word, guessProgress); if (hasWon) { Console.Clear(); Console.WriteLine("You Won! " + blanks.Replace(" ", "")); break; } else { Console.Clear(); Console.Write("Correct!"); } } else { Console.Clear(); Console.Write("Wrong!"); guessLogic.DecrementGuessCount(); } Console.WriteLine(" Guesses left: " + guessLogic.GetGuessCount()); Console.WriteLine(blanks + "\n"); } guessLogic.ResetGuessCount(); }