private void HandleConfig() { if (config.GameServer == Server.Rewritten) { currentAccountList = rewrittenAccountList; gamePatcher = rewrittenPatcher; loginHandler = rewrittenLoginHandler; gameHandler = rewrittenGameHandler; gridHandler = rewrittenGridHandler; rewrittenMenuItem.Checked = true; clashMenuItem.Checked = false; accountGrid.Columns[ToonSlots.Index].Visible = false; } else { currentAccountList = clashAccountList; gamePatcher = clashPatcher; loginHandler = clashLoginHandler; gameHandler = clashGameHandler; gridHandler = clashGridHandler; rewrittenMenuItem.Checked = false; clashMenuItem.Checked = true; accountGrid.Columns[ToonSlots.Index].Visible = true; } if (config.SelectEndGames) { endSelectedMenuItem.Visible = true; accountGrid.Columns[End.Index].ReadOnly = false; } }
public FormBuilderController(IFormBuilderService formBuilderService, INotificationService notificationService, ILogger <ProductController> logger, IConfiguration configuration, IGridHandler gridHandler) { _notificationService = notificationService; _logger = logger; _configuration = configuration; _gridHandler = gridHandler; _formBuilderService = formBuilderService; }
public ProductController(IProductService productService, INotificationService notificationService, ILogger <ProductController> logger, IConfiguration configuration, IProductImageService productImageService, IGridHandler gridHandler) { _productService = productService; _notificationService = notificationService; _logger = logger; _configuration = configuration; _productImageService = productImageService; _gridHandler = gridHandler; }
public void BindCell(IGridHandler grid, ICellDataSource source, int columnIndex, ref int dataIndex) { this.grid = grid; if (dataCell != null) { var cellhandler = (ICellHandler)dataCell.Handler; if (!cellsAdded) { cellhandler.AddCells(Control); cellsAdded = true; } SetCellAttributes(); cellhandler.BindCell(source, this, columnIndex, ref dataIndex); } }
public void Setup(IGridHandler gridHandler) { GridHandler = gridHandler; }
public GridHandlerTableDelegate(IGridHandler handler) { this.Handler = handler; }
public GridController(IGridHandler gridHandler, ILogger <GridController> logger, IConfiguration configuration) { _gridHandler = gridHandler; _logger = logger; _configuration = configuration; }
public virtual void Setup(IGridHandler gridHandler) { this.GridHandler = gridHandler; }