void Start() { _userInterface = FindObjectOfType <TetrisUI>(); _userParameter = new UserParameter(_userInterface); _tetrisCollection = new TetrisCollection(Figures); _tetrisGraphic = new TetrisGraphic(); _tetrisGrid = new TetrisGrid(10, 20, _tetrisGraphic, _userParameter); _figureMovement = new FigureMovement(_tetrisGrid); _tetrisGraphic.DrawGrid(10, 20, GridCell); Speed = (Speed == 0) ? 1 : Speed; }