/// <summary> /// Initializes a new instance of the <see cref="EditFoliageGizmo"/> class. /// </summary> /// <param name="owner">The owner.</param> /// <param name="mode">The mode.</param> public EditFoliageGizmo(IGizmoOwner owner, EditFoliageGizmoMode mode) : base(owner) { GizmoMode = mode; }
/// <summary> /// Initializes a new instance of the <see cref="GizmoBase"/> class. /// </summary> /// <param name="owner">The gizmos owner.</param> protected GizmoBase(IGizmoOwner owner) { // Link Owner = owner; Owner.Gizmos.Add(this); }
/// <summary> /// Initializes a new instance of the <see cref="TransformGizmoBase" /> class. /// </summary> /// <param name="owner">The gizmos owner.</param> public TransformGizmoBase(IGizmoOwner owner) : base(owner) { InitDrawing(); }
/// <summary> /// Initializes a new instance of the <see cref="TransformGizmo" /> class. /// </summary> /// <param name="owner">The gizmos owner.</param> public TransformGizmo(IGizmoOwner owner) : base(owner) { }
/// <summary> /// Initializes a new instance of the <see cref="PaintTerrainGizmo"/> class. /// </summary> /// <param name="owner">The owner.</param> /// <param name="mode">The mode.</param> public PaintTerrainGizmo(IGizmoOwner owner, PaintTerrainGizmoMode mode) : base(owner) { Mode = mode; }
/// <summary> /// Initializes a new instance of the <see cref="SculptTerrainGizmo"/> class. /// </summary> /// <param name="owner">The owner.</param> /// <param name="mode">The mode.</param> public SculptTerrainGizmo(IGizmoOwner owner, SculptTerrainGizmoMode mode) : base(owner) { Mode = mode; }
/// <summary> /// Initializes a new instance of the <see cref="EditTerrainGizmo"/> class. /// </summary> /// <param name="owner">The owner.</param> /// <param name="mode">The mode.</param> public EditTerrainGizmo(IGizmoOwner owner, EditTerrainGizmoMode mode) : base(owner) { Mode = mode; }
/// <summary> /// Initializes a new instance of the <see cref="PaintFoliageGizmo"/> class. /// </summary> /// <param name="owner">The owner.</param> /// <param name="mode">The mode.</param> public PaintFoliageGizmo(IGizmoOwner owner, PaintFoliageGizmoMode mode) : base(owner) { Mode = mode; }