public Engine() { this.creatureFactory = new CreatureFactory(); this.gearFactory = new GearFactory(); this.enemyUnits = new List<ICreature>(); this.playerCharacterItem = new List<IItem>(); this.playerCharacterWeapon = new List<IWeapon>(); }
public Engine() { this.creatureFactory = new CreatureFactory(); this.gearFactory = new GearFactory(); this.playerCharacterItem = new List <IItem>(); this.playerCharacterWeapon = new List <IWeapon>(); this.enemyUnitItem = new List <IItem>(); this.enemyUnitWeapon = new List <IWeapon>(); }