public PlayCommandHandler( IUserInteractionService userInteractionService, IGamesManager gamesManager) { this.userInteractionService = userInteractionService; this.gamesManager = gamesManager; }
public SessionManager(IPlayerManager daoPlayer, IGamesManager daoGame) { this.daoPlayer = daoPlayer; this.daoGame = daoGame; cleanUpTimer = new Timer(numberOfMillisecondsBetweenCleanup); cleanUpTimer.Elapsed += CleanUpTimer_Elapsed; cleanUpTimer.AutoReset = true; cleanUpTimer.Start(); }
public Home(IGamesManager gameManageService, IAppAuthenticationService authenticationService, ITagCrudService tagCrudService, ISessionTagCrudService sessionTagCrudService, IGamesCrudService gamesCrudService, IMapper mapper) { this.gameManageService = gameManageService; this.authenticationService = authenticationService; this.tagCrudService = tagCrudService; this.sessionTagCrudService = sessionTagCrudService; this.gamesCrudService = gamesCrudService; this.mapper = mapper; }
public MikmakController() { try { playerManager = new PlayerManager(); gameManager = GameManager.GetInstance(); if (sessionManager == null) { sessionManager = new SessionManager(playerManager, gameManager); } } catch (Exception e) { throw e; } }
public GamesController(IGamesManager gamesManager) { _gamesManager = gamesManager; }
public GameHub(IGamesManager gameProccessManager, IGamesCrudService gamesCrudService) { this.gameProccessManager = gameProccessManager; this.gamesCrudService = gamesCrudService; }
public ApplicationManager(IGamesManager gamesManager, IDeviceManager deviceManager) { _gamesManager = gamesManager; _deviceManager = deviceManager; }
public GameController(IGamesManager gamesManager) { this.manager = gamesManager; }