public MapController(ICountryInitRepository repo, ICountryRepository countryRepo, IGamerRepository gamerRepo) { logger.Info("Map: MapController"); repository = repo; countryRepository = countryRepo; gamerRepository = gamerRepo; }
public AccountController(ICountryInitRepository initRepo, ICountryRepository repo, IGamerRepository gamerRepo) { logger.Info("AccountController"); countryInitRepository = initRepo; countryRepository = repo; gamerRepository = gamerRepo; }
public GameResultService(IGameResultRepository gameResultRepository, IGamerRepository gamerRepository, IGameTableRepository gameTableRepository, IBoardGameRepository boardGameRepository) { _gameResultRepository = gameResultRepository; _gamerRepository = gamerRepository; _gameTableRepository = gameTableRepository; _boardGameRepository = boardGameRepository; }
public FactoryController(IDesignRepository designRepo, IGamerRepository gamerRepo, IArmyRepository armyRepo, ICountryRepository countryRepo, IBattlemechRepository battlemechRepo) { designRepository = designRepo; gamerRepository = gamerRepo; armyRepository = armyRepo; countryRepository = countryRepo; battlemechRepository = battlemechRepo; }
public BunkerController(ICountryRepository countryRepo, IBattlemechRepository battlemechRepo, IArmyRepository armyRepo, IGamerRepository gamerRepo) { logger.Info("BunkerController: BunkerController"); countryRepository = countryRepo; battlemechRepository = battlemechRepo; armyRepository = armyRepo; gamerRepository = gamerRepo; }
public ReportController(IEventRepository evRepo, ICountryRepository countryRepo, IGamerRepository gamerRepo) { eventRepository = evRepo; countryRepository = countryRepo; gamerRepository = gamerRepo; }
public GamerController(IGamerRepository gamerRepository) { _gamerRepository = gamerRepository; }
public GamerService(IGamerRepository gamerRepository) { _gamerRepository = gamerRepository; }
public CountryController(ICountryRepository countryRepo, IGamerRepository gamerRepo) { logger.Info("CountryController: CountryController"); countryRepository = countryRepo; gamerRepository = gamerRepo; }