public void CompleteGame()
        {
            GameStatusObserver.CompleteGame();

            GameView.Hide();
            GuiManager.ShowScreen(UiScreenKind.GameOver);
        }
        public void Tick()
        {
            if (PlayerBallView.Position.y > -3f)
            {
                return;
            }

            GameStatusObserver.CompleteGame();
        }