public virtual void AttachController(IGameScreenController controller) { this.Controller = controller; AttachForm(this.Controller.GameForm); Paint(); this.Controller.Flush(); }
public override void AttachController(IGameScreenController controller) { GameSettings settings = controller.Settings; if (this.score > settings.HigestScore) { settings.HigestScore = this.score; } base.AttachController(controller); }
public override void AttachController(IGameScreenController controller) { this.world = new World(controller.BufferSize); base.AttachController(controller); }