public void GenerateScript(IGameObjectFieldInfo gameObjectFieldInfo) { ModuleName = gameObjectFieldInfo.GetModuleName(); var builder = new StringBuilder(); AddHeader(builder); // add fields foreach (var gameObjectName in gameObjectFieldInfo.GetTextGameObjects()) { AddField(builder, gameObjectName, "Text"); } if (gameObjectFieldInfo.GetTextGameObjects().Count > 0) { builder.AppendLine(); } foreach (var gameObjectName in gameObjectFieldInfo.GetImageGameObjects()) { AddField(builder, gameObjectName, "Image"); } if (gameObjectFieldInfo.GetImageGameObjects().Count > 0) { builder.AppendLine(); } foreach (var gameObjectName in gameObjectFieldInfo.GetButtonGameObjects()) { AddField(builder, gameObjectName, "Button"); } if (gameObjectFieldInfo.GetToggleGameObjects().Count > 0) { builder.AppendLine(); } foreach (var gameObjectName in gameObjectFieldInfo.GetToggleGameObjects()) { AddField(builder, gameObjectName, "Toggle[]"); } if (gameObjectFieldInfo.GetButtonGameObjects().Count > 0) { builder.AppendLine(); } AddAwake(builder, gameObjectFieldInfo.GetButtonGameObjects(), gameObjectFieldInfo.GetToggleGameObjects()); // add methods foreach (var gameObjectName in gameObjectFieldInfo.GetButtonGameObjects()) { AddOnButtonClickMethod(builder, gameObjectName); builder.AppendLine(); } foreach (var gameObjectName in gameObjectFieldInfo.GetToggleGameObjects()) { AddOnToggleChangeMethod(builder, gameObjectName); builder.AppendLine(); } AddFotter(builder); var filePath = gameObjectFieldInfo.GetFilePath(GetKindName()); FileIoLocater.Write(filePath, builder.ToString()); }
public void SetUp() { _fileIoManager = Substitute.For <IFileIoManager>(); FileIoLocater.Set(_fileIoManager); _gameObjectFieldInfo = new GameObjectFieldInfoFake(); }